Crowdfunding Hall of Fame: Failbetter Games

Fallen London is quite possibly the greatest browser game ever made. It’s hard to say for sure since our scientific panel is tired after...

Jump CEO Anthony Palma Talks 100 Game Benchmark And Future Aspirations

For the team behind the indie streaming service Jump, February marked a major milestone. Six months after their initial launch, the service is set to...

EuroGame Roadtrip: An Interview with Hutch

As part of our spotlight on the booming UK indie gaming scene, we're talking to talent across the nation. First up, located in London...

Finding Interesting Keys With Deconstructeam

The Red Strings Club came out a couple of weeks ago. After playing it (and replaying it) we got in touch with Jordi de...
animal farm

Adapting Orwell in Animal Farm: The Game

George Orwell's 1945 classic Animal Farm was, the author said, the "first book in which I tried, with full consciousness of what I was...

New World Interactive on Insurgency: Sandstorm’s Groundbreaking Single Player Campaign

Insurgency: Sandstorm was one of the biggest surprises from E3 2017, if not the biggest. In case you missed this one, here’s a quick...

An Interview With Wushu Studios Head Alan McDermott

When Wushu Studios was announced in January, there were more than a few questions on people's minds. Composed of developers from Evolution Studios, the studio...

Decoding Utopian Energy: A Conversation With Manifesto Jam’s Emilie Reed

"Everyone is invited, to write something about how to make a videogame, how to respond to a videogame, what the field of videogames could...

Historical Games Are Important, So Why Don’t We Crowdfund them More?

Games based on historic events have a surprisingly bad track record on Kickstarter. Or maybe it’s not that surprising, judging by a similar video...
Into the Breach: The History of Kaiju and What It Says About Us

Into the Breach: Mankind’s Place in The History of Kaiju

What does the history of the kaiju genre (kaiju translates to "strange beast"), from Godzilla to Attack on Titan, and Pacific Rim, tell us about...

2017: The Year of the 3D Platformer

Change is in the air, readers. Leaves are beginning to fall from trees, leaving piles of amber plant matter everywhere. Soon the bare branches...

Kickstarter MIA: Last Life Proves an Apt Name

“As soon as we saw it we loved it and we knew we wanted to get involved in any way that we could,” said...

The Kickstarter Delay – Why Are So Many Games So Late?

Our recent Plague Road article mentions that Kickstarter games have a longstanding problem with arriving later than they should. At least, later than their...

An Interview with Don’t Make Love artist Nina Kiel

Maggese Games's Don't Make Love has been nominated for Best Student Game at this year's IGF awards. Artist Nina Kiel was kind enough to chat...

Crowdfunding Hall of Fame: Chris Avellone

Fallout: New Vegas is the greatest game of all time. Anyone who disagrees is wrong. Those who say it’s a bad game should be...

EuroGame Roadtrip: An Interview with Gamemaker’s Julian Adams

Our road trip takes a Banjo-Kazooie style turn about back to the UK to chat with Julian Adams, programmer on Hyper Light Drifter and Swords Of...