Developer Interview: Delving Deeper into My Time at Portia

As February winds down, so too does our Game of the Month coverage for My Time at Portia. For an early access release, this...
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Where Are They Now? – Keiji Inafune

Mighty No. 9 and Red Ash are the two biggest disasters in Kickstarter history. That’s how it feels anyway, but in reality they’re far...

The 10 Best Indie Horror Games of 2017

What is horror? A miserable pile of secrets? Baby don’t hurt me? How'd girl get pregnant? For 25 years I’ve walked or crawled on Earth,...

Critiquing Plague Road, a Game Made by a Friend

Before leaving to join Arcade Distillery, Conrad Zimmerman worked at Cliqist behind the scenes as an editor. It was my idea, as Executive Editor...

Kickstarter MIA: Last Life Proves an Apt Name

“As soon as we saw it we loved it and we knew we wanted to get involved in any way that we could,” said...

New World Interactive on Insurgency: Sandstorm’s Groundbreaking Single Player Campaign

Insurgency: Sandstorm was one of the biggest surprises from E3 2017, if not the biggest. In case you missed this one, here’s a quick...

EuroGame Roadtrip: Nuclear Throne Sound Maestro Joonas Turner

From London, we take our gaming roadtrip up and across to Finland next, to interview Joonas Turner. He is part of the team behind...

The Kickstarter Delay – Why Are So Many Games So Late?

Our recent Plague Road article mentions that Kickstarter games have a longstanding problem with arriving later than they should. At least, later than their...

Finding Interesting Keys With Deconstructeam

The Red Strings Club came out a couple of weeks ago. After playing it (and replaying it) we got in touch with Jordi de...
An Interview with Tangledeep Dev Andrew Aversa

An Interview with Tangledeep Dev Andrew Aversa

Impact Gameworks' Tangledeep is the digital manifestation of a dream that has existed within the head of programmer Andrew Aversa for years. It’s also...

The Story of the American Game Developer Charged with Spying on Iran

1979 Revolution: Black Friday might be one of the ambitious games ever made, certainly the riskiest. It’s a game about the 1979 Iranian Revolution,...

The Game Developer Jailed for Child Porn and Murdering his Daughter

For some of us, video games are little more than a distraction. For others, they represent something so much more. From game developers, to...

Historical Games Are Important, So Why Don’t We Crowdfund them More?

Games based on historic events have a surprisingly bad track record on Kickstarter. Or maybe it’s not that surprising, judging by a similar video...

Mechs of Decades Past: The Roots of Into the Breach

Into the Breach is Cliqist's Game of the Month for March 2018. As such, we'll be exploring the influences, both mechanical and stylistic, that converge...

Five Indie Games To Watch In 2018

The new year holds a slew of possibilities, not least of which for indie gaming. From first person brawlers to top-down shooters, action adventures...

Into the Breach: Building a Better Mech with Subset Games’ Justin Ma

FTL: Faster Than Light developers Subset Games have created something truly remarkable with Into the Breach; a turn-based strategy that game manages to create divergent, unpredictable...