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Where Are They Now? – Keiji Inafune

Mighty No. 9 and Red Ash are the two biggest disasters in Kickstarter history. That’s how it feels anyway, but in reality they’re far...

Historical Games Are Important, So Why Don’t We Crowdfund them More?

Games based on historic events have a surprisingly bad track record on Kickstarter. Or maybe it’s not that surprising, judging by a similar video...

Indiegogo’s New Video Game Category is a Mess

Within the last few months, Indiegogo performed some housekeeping. It’s hard to put an exact date on when since they made these changes with...

The Rise and Fall of Super Roman Conquest

World War II isn’t the only historical period that gets to have fun on Kickstarter. There are plenty (read: a few) games that found...

An Interview with Don’t Make Love artist Nina Kiel

Maggese Games's Don't Make Love has been nominated for Best Student Game at this year's IGF awards. Artist Nina Kiel was kind enough to chat...
The protagonist sits around a campfire, roasting marshmallows

Mist Hunter Preview: Clearer Skies Ahead

Mist Hunter is a high intensity first person shooter where you battle through waves of enemies with an arsenal of magical weaponry at your...
History of Indie Games - End Times

The History of Indie Games: Part 6 – The End Times

Hello and welcome to the final part in our History of Indie Games. Over the past 6 weeks we have examined the long and...

Devotion Review: An Emotional, Surreal Experience

Psychological horror is difficult to do well, so when games like Devotion come around, it’s pretty damn special. Despite initially appearing as an average...

Lantern Studio’s Beidi Guo on Bringing LUNA: The Shadow Dust to Life

Hand-drawn puzzle game, LUNA: The Shadow Dust, has had quite the journey since it came to Kickstarter in 2016. Developed by four-person team, Lantern...

New World Interactive on Insurgency: Sandstorm’s Groundbreaking Single Player Campaign

Insurgency: Sandstorm was one of the biggest surprises from E3 2017, if not the biggest. In case you missed this one, here’s a quick...

Jump CEO Anthony Palma Talks 100 Game Benchmark And Future Aspirations

For the team behind the indie streaming service Jump, February marked a major milestone. Six months after their initial launch, the service is set to...

The History of Indie Games : Part 1 – Hello World

Indie gaming has come a long way. From a niche market frequented only by die-hard PC users, to a market so integral to success...

Indie Gaming’s Influence on Red Dead Redemption 2

Red Dead Redemption 2 is a vast landscape absorbed in chaos, dread, and desperate survivalism. The game is fundamentally designed around violence as the...

Creating a World Archive in Nanotale – Typing Chronicles

Belgium-based Fishing Cactus was at GDC 2019 to showcase their upcoming Nanotale - Typing Chronicles, the successor to their critically acclaimed, Epistory - Typing...

Defining Indie Games and their History at IndieCade

Besides showcasing new games, this year’s IndieCade proved to be a time for looking back on the festival and indie games in general. On...

Tales From Early Access: Darkest Dungeon Was Once Hated

Since its first appearance, Darkest Dungeon has been an indie darling. It met high praise on Kickstarter – as well as earning over $313,000...