Welcome to our weekly feature, “Question Of The Week.” As you can tell from that entirely original title each week we pose a question to our panel and they chime in with their opinions. No one sees one another’s responses until the story is posted,…
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Are You There God? It’s Me, Deer Another View of The Deer God By Julie Morley [divider] [dropcap]I[/dropcap]t was a weekly tradition. Every weekend, we’d make a point to go hunting. Maybe it was tranquility introduced in the early waking hours that shed any apprehensions or…
As someone who has managed to stay consistently afraid of the dark since my childhood, I’m often really grabbed by the idea of darkness being the enemy or some sort of force. When the darkness is more than an absence of light, it lets people…
Friendship is Magic in CreaVures CreaVures Reviewed By Julie Morley CreaVures was funded on Kickstarter back in 2011 for $5,334, $2K over the original funding goal. They approached Kickstarter to get an audience for CreaVures and introduce it to the community prior to the Steam…
The Deer God Previewed By Julie Morley [divider] The Deer God is a 3D pixelized game about survival, reincarnation, and making the right choices. Recently, we did post up an announcement piece going over the basics of the campaign and why Crescent Moon Games has…
On a massive spaceship, floating through space, our character awakens from a cryogenic sleep very confused about what’s going on with the state of humanity. For 400 years, this ship has been roaming through space, in search of a new planet to inhabit with many…
We’re expecting some big things from Temporus, and Firebelly Studios has some big plans. Just a random worker, an absolute nobody, is going through his everyday routine at work, mining away for some ore with his crew when havoc strikes. The emergency lights are flashing,…
Prepare to hop on your fire breathing chicken, drink some mead, and get into some sweet local co-op for the upcoming Dungeons: Eye of Draconus, and get the hype train all stoked up and ready to go, because a new trailer has been released that…
En House Studios, based in Chicago, Illinois, is a group of college friends that took their love of gaming a step further. For some time, they’ve been working part time on GLITCH and the progress has been moving quite slow. With hopes of game design…
Michael Angel of Truelight Games is introducing a tale about a man fighting his demons and determining his personal direction in Through the Shadows. Much of the story behind Through the Shadows is inspired by Michael’s faith and is heavily involved in the story and…
Quest for Infamy Previewed By David Lins [divider] Thanks to Kickstarter, the world has plenty of modern point-and-click adventure games. Among them, very few manage to live up to the adventure games of the 90s, with their strangely compelling dialogue, fantastic voice acting, and brutal…
This is primarily a gaming site, and you know who needs a good computer education? The people who make the games we love so much (and even some of the ones we hate). Myself and a few other video game journalists, developers, and computer tech…
Sam Ruggieri Discusses The Far Reaches By Julie Morley [divider] The Far Reaches is a unique MMORPG, designed to give players the feeling of an alternative reality rather than parading around in a virtual playground. It’s been on Kickstarter for a few weeks now and…
The two man development team, game lovers, and hardcore programmers at Limevision Studios, had an idea for an exploration survival game that can only become a reality with the help of the IndieGoGo community. There’s a big variety of gameplay modes they want to incorporate…
Let’s Go to Prison With The Escapists By Marcus Estrada [divider] The Escapists did quite well for itself when being funded on Kickstarter. In the end they received about double the asking price and have been hard at work on the game ever since. The…
Franklin Cosgrove Discusses the Etherially Psychedelic HomeMake By Nathaniel Liles [divider] Cliqist : As architects, what made you decide to venture into game design, and what benefits do you feel your team has when it comes to designing games as opposed to buildings? Franklin Cosgrove…