mybrother1From the creators of Throw Trucks With Your Mind, Crooked Tree Studios, comes their second Kickstarter-based game, For My Brother. In For My Brother, you’re a sister with quite the dilemma. In order to save the life of the brother you hold dear, you must transform into a monster of some sort. Downside is the more time spent turning into said monster, the more he drifts away from you.

For My Brother is a 2D side-scrolling puzzle game built on the Unreal Engine 4, inspired by Metroid, Megaman, and Shadow of the Colossus, involving plenty of enemies in the environment and merciless bosses that grant additional powers upon defeat. For My Brother will be released on Windows, Mac, and Linux but in time, upon meeting stretch goals, other consoles are in consideration. At the moment the game  isn’t associated with Steam or GOG due to a lack of partnerships, so the game will initially be available via direct download from the developer, something that will surely change over time.

mybrother2After Crooked Tree Studios’s success with Throw Trucks With Your Mind, they are fairly confident in their Kickstarter running abilities. Since then, the studio has expanded and they can take on even more work. With the funding assistance from the Kickstarter, much of the Art, Programming and Animation/Rigging will be taken care of along with various studio and Kickstarter financial obligations.

To put together For My Brother, Crooked Tree Studios asks for $150K through Kickstarter to cover the needs mentioned above. At the moment, almost $7K has been raised out of the campaign with 33 days remaining. If the campaign maintains this growth, we can expect significantly more than the funding goal to be reached, meaning the game will expand even further.

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Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley