animal farm

Adapting Orwell in Animal Farm: The Game

George Orwell's 1945 classic Animal Farm was, the author said, the "first book in which I tried, with full consciousness of what I was...

The Importance of Celeste in 2018 Cannot be Overstated

The very basis of a platformer is predicated on a player’s determination. “Thank you, Mario! But our princess is in another castle!” is the...

Am I a Monster for Disliking Coffee Talk’s Hands-Off Approach? [VIDEO]

Created by Toge Productions, Coffee Talk is essentially a visual novel in which you play a barista and owner of your own coffee shop....

Kickstarter MIA: Last Life Proves an Apt Name

“As soon as we saw it we loved it and we knew we wanted to get involved in any way that we could,” said...
This is the Long Dark. This is Wintermute.

This is the Long Dark. This is Wintermute.

Wintermute is Gary Paulsen’s Hatchet in a Cormac McCarthy universe. It’s Yevtushenko's "People", read to an audience of frozen corpses. The story is a...

An Interview With Wushu Studios Head Alan McDermott

When Wushu Studios was announced in January, there were more than a few questions on people's minds. Composed of developers from Evolution Studios, the studio...

The 10 Best Indie Horror Games of 2017

What is horror? A miserable pile of secrets? Baby don’t hurt me? How'd girl get pregnant? For 25 years I’ve walked or crawled on Earth,...

Mechs of Decades Past: The Roots of Into the Breach

Into the Breach is Cliqist's Game of the Month for March 2018. As such, we'll be exploring the influences, both mechanical and stylistic, that converge...

Slasher Horror Dream: Getting to Know Puppet Combo

October is a month for all things spooky. With that in mind it's the perfect time to delve into solo developer Puppet Combo's back...
Card Life Preview

CardLife Preview: Hand-Crafted Creativity

CardLife has been in an Alpha in early access for the last few months. It’s from Freejam games, the company who previously made RoboCraft. It’s...

5 Years and 5,000 Stories

This here post marks the 5,000th story published on Cliqist. To the casual reader that's not necessarily a big deal, but to me it's...

Pacing in Horror Games – Why it’s Important

If you’re into horror, you’ve likely heard the term “pacing” before. A lot of people—critics, especially, because we’re smarmy pricks with English degrees—bring it...
Four abstract geometric characters on a gray floor with a dark blue sky.

Dariusz Jagielski Discusses Virus Sim, Computer Virus Simulator

Dariusz G. Jagielski continues to work toward playfully adding to the vast number of simulator games out there with his first project, Computer Virus Simulator. Hopefully...
An Interview with Tangledeep Dev Andrew Aversa

An Interview with Tangledeep Dev Andrew Aversa

Impact Gameworks' Tangledeep is the digital manifestation of a dream that has existed within the head of programmer Andrew Aversa for years. It’s also...

Death In Crossing Souls

Video games often get accused of desensitising players by bombarding them with a constant stream of violence and death. It doesn't take a genius...

Life is Strange: Before the Storm – A Chat w/ Katy Bentz (Steph Gingrich)

Episode 1 of Life Is Strange: Before the Storm was a blast - thanks to Steph Gingrich's DM skills, giving Callamastia (Chloe) and Elamon (Mikey)...