This is the Long Dark. This is Wintermute.

This is the Long Dark. This is Wintermute.

Wintermute is Gary Paulsen’s Hatchet in a Cormac McCarthy universe. It’s Yevtushenko's "People", read to an audience of frozen corpses. The story is a...

Historical Games Are Important, So Why Don’t We Crowdfund them More?

Games based on historic events have a surprisingly bad track record on Kickstarter. Or maybe it’s not that surprising, judging by a similar video...
Into the Breach

Into the Breach: 10 Tips for Beginners

Into the Breach is finally out, and it’s pretty good. I’ve been playing it almost nonstop since launch, and while I don’t think it’ll...

Kickstarter MIA: Echoes of Eternea Replaced by Silence

Chancler Harrison recalls his time working on Echoes of Eternea vividly. “My work involved 100's of hours with the promise of getting paid once...
animal farm

Adapting Orwell in Animal Farm: The Game

George Orwell's 1945 classic Animal Farm was, the author said, the "first book in which I tried, with full consciousness of what I was...

10 Kickstarter Games You Won’t Believe Weren’t Funded

Kickstarter just isn’t what it used to be. Not only are fewer people donating less money, but fewer game developers are launching quality campaigns....

New World Interactive on Insurgency: Sandstorm’s Groundbreaking Single Player Campaign

Insurgency: Sandstorm was one of the biggest surprises from E3 2017, if not the biggest. In case you missed this one, here’s a quick...

Japanese Game Developers Kickstarter Struggles

The other day, Cliqist Editor-in-Chief and longtime table eater Greg Micek and I were discussing our Where Are They Now? on Keiji Inafune. He...

Diversifying Gaming: An Interview with London Gaymers

Diversity has always been a pivotal issue and conversation point in the gaming world and given the nature of games themselves, there should without...

Epic Rap Battles of Horror: Dead by Daylight -vs- Friday the...

The spooky season is finally upon us mandating that we dive in to all the horror genre has to offer. What better way to...

Cuphead and the Modern Sisyphus

One-hundred-and-sixty. That’s how many times I have died to date. As a cartoon mercenary working for the devil himself, it is up to me...
Yonder- The Cloud Catcher Chronicles

Yonder: The Cloud Catcher Chronicles – A Pleasant Island Vacation

Inspired by beloved titles like Harvest Moon, Bastion, Zelda, and the Elder Scrolls series, a handful of AAA industry vets founded Prideful Sloth Studios...

Kickstarter MIA: Novus AEterno Devs Break Silence With New Promises

Way back in the forgotten days of the year 2013, Taitale Studios launched a Kickstarter for their massive MMORTS, Novus AEterno. The devs were...

EuroGame Roadtrip: An Interview with Gamemaker’s Julian Adams

Our road trip takes a Banjo-Kazooie style turn about back to the UK to chat with Julian Adams, programmer on Hyper Light Drifter and Swords Of...
An Interview with Tangledeep Dev Andrew Aversa

An Interview with Tangledeep Dev Andrew Aversa

Impact Gameworks' Tangledeep is the digital manifestation of a dream that has existed within the head of programmer Andrew Aversa for years. It’s also...

2017: The Year of the 3D Platformer

Change is in the air, readers. Leaves are beginning to fall from trees, leaving piles of amber plant matter everywhere. Soon the bare branches...