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Camping? Why not?

Let’s Go Camping! – Previewed

By Julie Morley

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Begin your experience with only a bow and arrow for protection.

Begin your experience with only a bow and arrow for protection.

Imagine it, friends. Becoming one with nature. Breathing in that fresh, clean, mountain air, enjoying the woodsy woodsiness of the woods. Cooking by a nice, warm campfire (and maybe roasting some of those tasty marshmallows too). Sleeping outside, in the woods, where it’s pitch black, with only the light of the moon and the now dimming campfire.

So peaceful. Isn’t camping gre-oh my god, what was that noise? A growl? A bear? It’s getting louder, moving closer to the tent. Dinner’s leftovers are still in the pan outside.

You can see the bear’s shadow casted of the tent, the growling now louder.

Navigate around the dungeons to find loot but be careful, there are monsters and traps awaiting you.

Navigate around the dungeons to find loot but be careful, there are monsters and traps awaiting you.

Riiiiiiiiiiiiiiiiiip.

No! It’s starting to rip holes into the tent! We can’t die by the claws of a bear, readers. That would be unbearable.

See? Isn’t camping great?

Well, camping was kind of fun in theory. Which is why Steamburger Studios is offering a virtual form of camping!  Enjoy all the romanticized aspects of camping from the comfort of your own home, and more specifically, the comfort of your own computer.

Explore the vast and colorful world around you to learn about ancient civilizations from before.

Explore the vast and colorful world around you to learn about ancient civilizations from before.

Let’s Go Camping! is a FPS roguelite dungeon crawler where there is no particular objective other than to survive and explore. As with the regular camping experience, you get to hike around and explore the right location to camp out. But things are not completely peachy, you still need to keep yourself alive. Explore. Hunt. Camp.

The game is not centered around any back-story of a sort with the main character. You’re here, it’s time to explore and figure out how to survive. When you start out, the only weapon in your possession is a bow and arrow. The arrows are sticky and will cling to whatever you chuck them at. But beware, in certain situations, some monsters aren’t going to go down with just a few arrows poking them. You’ll need weaponry with a little bit more of an oomph, which the development team promises to add onto during production of the game.

Navigate around the dungeons to find loot but be careful, there are monsters and traps awaiting you.

Navigate around the dungeons to find loot but be careful, there are monsters and traps awaiting you.

There are three different parks locations: temperate forest, rain shadowed desert, and arctic tundra. Find the right place to settle down and save your game by pitching a tent. Even make a campfire to balance out the exposure levels and keep vision, much like actual camping.

The appearance of the game is a low poly, flat shaded design to give the gameplay more attention. It’s like camping inside of an older game.

I did mention exploration! You have a place to stay and a weapon, what do you do next?

Lastly, you can explore dungeons and learn about the lost civilizations in the area. Search for treasure and any loot you can get your hands on but beware, the dungeons are brutal and if you’re not fast enough, you won’t stand a chance.

Dungeons are not the only locations with monsters. Everyday there is something new out there in the world to attack you. Be prepared with your bow and arrow!

Dungeons are not the only locations with monsters. Everyday there is something new out there in the world to attack you. Be prepared with your bow and arrow!

The Alpha/Beta of Lets Go Camping! will be released in 2015 for PC, Mac, and Linux. Now they have promised to include the Oculus Rift as a platform as well.

The funding goal for Let’s Go Camping! is $45k and the Kickstarter campaign is scheduled to end May 3.

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 [author image=”http://cliqist.com/wp-content/uploads/2014/01/julie.jpg” ]Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling.  Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.[/author]

About the Author

Julie Morley

Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.

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