Still Games on Open World Action Adventure, Animal Gods
with Ahmad Khan.
[divider]Animal Gods is a beautiful looking action adventure game from the developers at Still Games. In the game players must explore an ancient open world environment that’s been full of cursed creates. In addition to fighting these terrible creatures, you must also set them free in order to bring the world back to the way it once was. In addition to an interesting story with a moral, Anmal Gods also features some unique artwork that really stands out. To get more information I recently had an opportunity to ask the team at Still Games some questions about Animal Gods and its Kickstarter.
[divider]Cliqist : Tell us a little about yourself?
Still Games : We’re two media-obsessed people making video games in a small town.
Cliqist : Tell us a little about Still Games, What’s the story behind the name?
Still Games : We’ll always be making games–Still Games. If we ever STOP making games, we won’t still make games, so Still Games will no longer exist. Still Games.
Cliqist : Please explain in your own words what kind of game is Animal Gods?
Still Games : A game for players who are looking for quick, classic, polished 2D action — as well as a rich and deep story surrounding gods, man and a new metal Bronze.
Cliqist : What video-game, film, literature or artwork do you believe influenced Animal Gods?
Still Games : There were a lot of small inspirations for Animal Gods — the story hints at notes from Miyazaki’s film Princess Mononoke, the shapes of the artwork comes from a respect in the art direction of Samurai Jack, the vivid colors of Transistor, the gameplay of The Legend of Zelda, the gritty magical sound in Burial’s album Rival Dealer… There’s probably more to this list, too. Animal Gods is a game that we love, and we strive to make it as good as media that inspired it.
Cliqist : Can you give a general break down on how the funds collected from the Kickstarter would be used?
Still Games : 50% will go into artistic assets, code and level design, 10% will go to Kickstarter, 25% will go to software use, and 15% will go to fulfilling rewards.
Cliqist : What made you decide to launch a Kickstarter project for Animal Gods at this time?
Still Games : We’re low on funds! Animal Gods is a game that we’re tremendously passionate about and it will require a budget to complete, so we’re hoping that the community’s interest will help the game to continue!
Cliqist : What kind of game engine would you be using for Animal Gods?
Still Games : We’re using Unity 3D, which is how we’ll be able to port to all the platforms (Wii U, Linux, Mac, PC, and a stretch goal for PS4) we promise in our campaign!
Cliqist : What kind of difficulty level can gamers expect in Animal Gods, would there be settings for both casual and hardcore gamers?
Still Games : The game is easy to get into but challenging to master. We also want to add a 15th Century Mode that will make the game extra hearty and challenging for hardcore players.
Cliqist : What kind of game length(hours of gameplay) has Still Games planned for Animal Gods?
Still Games : It’s hard to say at this point–the answer depends on the target we reach.
Cliqist : Would you be offering DRM-Free copies as pledge/add-on for backers that might request them?
Still Games : All versions of the game are DRM-Free!! 🙂
Cliqist : Apart from PC, Mac, Linux, and Wii U what other platforms are you planning to bring Animal Gods to?
Still Games : We currently have a stretch goal for a targeted launch on PS4, which we’re really eager to reach — this way PS4 players could get a Zelda-esque experience.
Cliqist : For those people who are unable or unwilling to pledge through Kickstarter, would you be offering alternative means of donating to Animal Gods development?
Still Games : Yep. We’ll be revealing those options a little later in the campaign, and we’ll make posts about it on all of our various social media accounts when the time comes. We’re really, really grateful to everyone for their support–shout-outs, excitement, kind words, pledges.
[divider]Thanks to the gang at Still Games for answering our questions! If you’d like to learn more about Animal Gods you can head over to the games Kickstarter page, or track the campaigns progress on our Campaign Calendar.
[divider] [author image=”http://cliqist.com/wp-content/uploads/2014/08/ahmadkhan.jpg” ]Ahmad Khan grew up playing video games. A fan of RPGs and Post-Apocalypse games, Khan instantly fell in love with crowdfunding platforms like Kickstarter and IndieGogo that made games like Wasteland 2 and Project Eternity a reality. He also ended up being sort of a whistle blower for suspicious crowd funding project, believing that the venue of crowdfunding should be reserved for the honest and the passionate, not for the dishonest and dubious. [/author]