Fans of the Two Guys From Andromeda have just been treated to a pretty wordy update for the upcoming sci-fi comedy SpaceVenture. And, unfortunately, not all of it is good. This year has been rather hard on Scott Murphy, Mark Crowe, and Chris Pope which meant even more of a delay for the release of the game. The update covers why the development has slowed considerably. And, honestly, I have no problems with those reasons. After all, family does come first.
Anyway, it goes on to state that the tentative release date for SpaceVenture is going to be by the end of November 2016. Which means in a year we should see a finished game. Perhaps sooner if things pick up. I’ll be frank here and despite having all the faith in the world that it will see the light of day I must confess to being a bit exasperated myself with the delays. And, for the record I put a good chunk of change into the Kickstarter but you won’t see me calling foul every time it happens.
Which is a good segue into the other major piece of news in the update. With Scott away on family business the rest of the team has been working on the Cluck Y’egger segments in SpaceVenture. Which, being more or less finished they’ve decided to release as a standalone mini game. It’s currently being beta tested by a small group of fans and they hope to release it in a few weeks time. Free to anyone who pledged at $15 or more. Watch the videos below to get an idea of what to expect. Of course, this will also be in the complete game as well.
So there you have it. The good, the bad, and the ugly. I’ve gotten to know Scott, Mark, and Chris well during and long after the campaign and I firmly believe that come hell or high water they’ll do whatever they can to release SpaceVenture. And I look forward to playing it when it does. Until then I’ll be happy with the mini game.
While this situation was not easy, this comes across as nothing more than an excuse. His mother lived a long complete life , and he lost her. I lost my father when I was in my 30s. I continued working, and did not have the luxury of taking off 1.5 years while drawing a salary from Kickstarter. This was supposed to be released in 2013. 2013!! It is very tacky to use the recent death of a parent to explain why you are YEARS late releasing the game. Why not tell the truth along the way? Yes, family is more important than a game, but also telling the truth is very important. Bottom line, You slacked off and didn’t get it done. all donations should be returned.