You take the good, you take the bad, you take them both and then you have the facts of crowdfunding. Ignoring that most of you won’t understand that reference, Infinite Fall has popped back on the radar with a brand spanking new trailer for their 2D adventure/exploration game, Night In The Woods. They have also formally announced that the game’s launch won’t happen until next year.
Building A Mystery
Night In The Woods was funded for $209,375 on Kickstarter back in 2013. The original launch estimate was January of 2015, but according to the developers as early as E3 2014 they knew they’d need more time. There was no way for them to complete their weird, content heavy, story-focused adventure in less than 2 years.
To their credit, Infinite Fall has been open with backers throughout the project, posting frequent “backers only” updates to their Kickstarter page. It wasn’t until they released a new trailer that suddenly the rest of us remembered the quirky title. As the trailer gained attention and hype started to build, Infinite Fall posted two more updates, one exclusively for their trusted backers and one for the rest of us poor slobs who just realized this game was a thing we needed.
“Some last minute things have come up suddenly over the past few days and we have to push back the NITW release by a few weeks… Right now we’re waiting on some info from outside parties as to the exact date we can launch, but it’ll be somewhere in the first part of February.”
Infinite Fall promised more information and to possibly share an exact launch date around the beginning of the year. Backers, naturally, continue to be supportive, after 3 years a few more weeks is hardly an issue. Really, this just gives the rest of us time to try to figure out what the heck Night In The Woods is about (besides back-alley knife fighting) before we rush to buy it next year.