Have fun with Octodad and Surgeon Simulator but wish the stakes were a bit higher, like the fate of the multiverse hanging in the balance? You might want to consider a career with Godly Corp, an upcoming over-the-top simulator with a focus on its self-described “woobly tentacle physics”.
From humble origins, this revamped version of Godly Corp looks to have taken a few levels up in terms of both polish and content. While the latest trailer may looks like a simple, zany romp through the cosmic office, there’s stuff here worth picking apart. Let’s dive in:
The absurdity of Godly Corp comes through even at just a glance. While earlier builds of the game showcased a certain ironic wit, the most recent version adds significant creative depth. The various tasks that the player must perform as an eldritch deity aren’t just amusing; they’re inventive. In one scenario, the player cools off a magma planet with a refreshing spray of air from a squeeze-bottle. In another, they collect crystals with a crane machine to deposit in the core of a cubic world.
From Concept to Execution
Godly Corp‘s trailer promises “a new challenge everyday,” and thus far has demonstrated exactly that. There’s more here than just good ideas, though. In execution, each of the scenarios shown lends itself neatly to the game’s core mechanic. Apparently, there’s a lot you can do with a desk, a globe, and a tentacle. In a physics-based game, value is derived from the number of ways a game can test players’ mastery of its engine. TR8 Torus Studios seems to understand this.
All told, Godly Corp looks like a great way to kill a few hours. If you need more convincing, the developer has provided a link to an alpha build of the game on Reddit. Otherwise, Godly Corp is “hiring soon”.