novus3During our unfortunate hibernation there were remarkably few noteworthy projects to come and go on Kickstarter.  Maybe some developers realized that asking for money on December 24th isn’t a surefire plan to a successful campaign, or maybe developers just didn’t want the hassle of managing a campaign during the holidays.

novus1One project that hit a big snag was the promising MMO 4X RTS Novus AEterno.  The campaign was scheduled to run until December 19th, but as of December 9th they had only managed to raise $45,521 of their $200,000 goal.  However, it wasn’t all bad news for the international team of developers, according to the games’ lead developer a group of angel investors approached them just begging to give them $125,000.  And with that the campaign was officially closed and re-opened with a revised goal of $75,000.  With 13 days left the new Novus AEterno campaign has crushed that target, standing at an impressive $160,506.

If you missed our previous coverage of Novus AEterno you can catch up here.  Too lazy to click?  Here’s a snippet :

The Kickstarter video for Novus AEterno ends with developer Nick Nieuwoudt stating “If you want to play a game where you can build an expansive galactic empire, colonize solar systems, interact with thousands of other players, and run your empire the way you want to you’re going to be able to do that, because that’s the game we’re building.”  Sounds dreamy, doesn’t it?

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Greg Micek

Greg Micek has been writing on and off about games since the late nineties, always with a focus on indie games. He started DIYGames.com in 2000, which was one of the earliest gaming sites to focus exclusively on indie games.

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