The street of Lionheart Drive
The street of Lionheart Drive

A Little Inter-dimensional Coffee

By Julie Morley

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The basis for the entire game.
The basis for the entire game.

These buildings sure are beautiful. There is something about this place that screams ghost town because of its misty, vacant qualities.  Some weird vibes are hanging around here, you can definitely tell that something strange has been happening. I’m just dying to unravel it piece by piece. Question is, where do I start?

In this neck of the woods, there have been an ongoing series of disappearances. Seven people have vanished without a trace. There is absolutely nothing that gives any direction or leads on their cases, it’s so scattered. It doesn’t make sense to me, especially now that I’ve arrived in the suspected place. This town seems rather peaceful, if you ask me, so why would anyone want to just pick someone up off the street?

I look around to figure out where to start. The desire to start asking questions is really starting to make me antsy. You’ve got to start somewhere, Eggert, but where?

There is an ongoing search for missing people so there is quite a police presence in the area.
There is an ongoing search for missing people so there is quite a police presence in the area.

Oh, wonderful, a coffee shop! At least there is some normalcy here for me to cling to. A cup of coffee should get me into the swing of things and who knows, I may meet some people in there that are willing to talk. This is going smoothly already.

What is with this cup of coffee? This has to be one of the foulest cups I have ever tasted. I gaze down at the cup in annoyance, eager to discover who I should blame for this unpleasant experience. In red text, the label reads “Javamantis coffee: it’s out of this dimension!” My taste buds should sue for such a flavor assault!

I scan the room for people to make conversation with, surprisingly the place is rather vacant except for one striking individual in the corner. A young man in a yellow shirt with a black jacket, wearing shades. We make eye contact and I begin to walk towards him, ready to start asking questions. But he quickly moves out of his seat and escapes the shop.

They weren't kidding about the Yazuka being involved!
They weren’t kidding about the Yazuka being involved!

I chase after him, my curiosity now peaked. Out of nowhere, something gets in my way and causes me to trip. Where did this cat come from? As I fall to the ground, my coffee covers the pavement, painting it in it tastelessness. The cat excitedly pounces on the puddle and begins licking it up as if it were the only thing it could drink.

A suited man extends his hand to help me up and I graciously thank him for his kindness. I am excited. This gentleman seems he could be someone I could interview first. He may know plenty about what’s going on in the area. This is great!

I look down at the cat, “It was like I didn’t even exist. It just ran out in front of me.” I mutter, displeased with the feline.

He gives me the strangest knowing smile and cocks his head to the side, not blinking.

“Don’t you see, you don’t even exist,” he says, “welcome to Lionheart Drive.”

If you're not real, who are you supposed to be?
If you’re not real, who are you supposed to be?

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You can learn more about Lioness on it’s Kickstarter page.

Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley