thefall

The Struggle Of An AI

Another View Of The Fall

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I'll have to figure out a way out of here.
I’ll have to figure out a way out of here.

AI initialization activated.

Jack isn’t moving, he’s rendered unconscious. It must’ve been one harsh,  fierce  fall to knock him out.  Going over his current condition, it’s rather unlikely he will awaken anytime soon.

I’ll get you out of here, friend.

Without a known cause, he managed to crash land on an unknown planet without any possible, manageable option for escape. I wonder, what must he have been doing to fumble upon such an accident?

In the end, this is what I am here for. I was designed for such unfortunate events.

Let’s take a look at his condition. Well, this is out of the ordinary. It seems I have limited ability over his bodysuit; strictly a half-initialized AI. Difficult would be an understatement to describe how this is going to pan out.  This is disastrous! The subsystems are not looking good one bit.

The majority of the subsystems are blocked off. What am I going to do?
The majority of the subsystems are blocked off. What am I going to do?

Network Interface – RESTRICTED

Camouflage System – RESTRICTED

Motion Accelerator – RESTRICTED

Power Assist Movement – RESTRICTED

Thrusters – RESTRICTED

Antimatter Shielding – ENABLED

Health Monitor – DAMAGED

Drat! How am I going to navigate around this alien world without any protection?

Motion scanners. Now why would there be scanners here of all places?
Motion scanners. Now why would there be scanners here of all places?

This world is cloaked in fog and appears to be in a nighttime stage. The  floating orbs of energy all around are the only traces of light this barren landscape has to offer. Luckily, no inhabitants are lurking around otherwise the situation would turn horribly dire. No signs of foliage are apparent, merely rocks and rubble. This will be a most punishing, onerous task.

Despite my limited options, I succeeded with enabling the flashlight feature. Progress, this is progress. I’ll just keep pressing on in hopes of finding something of a lead. Surely this world possesses something of assistance. Around us, pipes, metallic foundations, and miscellaneous gears rest; parts that would belong to ships or some sort of machinery. Interesting.

I need to get access to those systems. But Jack's not responding.
I need to get access to those systems. But Jack’s not responding.

Ahead of me, I notice a structure with lights beaming, moving as if they were scanning the perimeter. If there is technology on this world, there must be life. If there are security scanners, there must be life that doesn’t want to be found. This looks awfully dangerous.

Jack, if you can hear me. I need access to my camouflage system to get past the motion sensor.

No answer.

It looks like the only way to get some of our subsystems online may be to put you in physical danger.

This bodysuit takes drastic measures to avoid any harm; perhaps enables some abilities. I approach the scanner, the shield protects the suit until it’s destroyed.

This elevator is surely to take me somewhere. Maybe I'll get some answers.
This elevator is surely to take me somewhere. Maybe I’ll get some answers.

Pilot Death Imminent.

I can do it, the camouflage is turned on! I disguise myself until it’s opportune to pass. I step onto a metallic plate of some sort, lifting me up like an elevator, taking me into a building of some sort. English words are painted on the wall. This structure resembles many on Jack’s home planet. Will we come across other people walking about in this facility?

Jack, I’ll get you out of here.

What is this place?

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Another View” is a regular column from Julie Morley where she looks at crowdfunded games from a slightly different perspective.

You can learn more about The Fall from the developers’ official website, as well as the games’ Kickstarter page.

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[author image=”http://cliqist.com/wp-content/uploads/2014/01/julie.jpg” ]Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling.  Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.[/author]

Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley