throughtheshadows1Michael Angel of Truelight Games is introducing a tale about a man fighting his demons and determining his personal direction in Through the Shadows. Much of the story behind Through the Shadows is inspired by Michael’s faith and is heavily involved in the story and puzzles. His main objective is to create a game without sexual, violent, or offensive content, particularly highlighting the exploration driven gameplay and essence of the story.

Through the Shadows is a first person exploratory suspense game with the player thrown into a 3D world filled with puzzles and mystery. The main character, Jesse, awakens to find everybody in his town has gone missing. Through puzzles scattered all over the landscape, we grow to learn about Jesse’s important role requiring him to fight

Michael intends to release Through the Shadows in multiple chapters, spanning out to create multiple days, if not weeks, of gameplay. He’s been working on the 3D models and environmental design for Through the Shadows for roughly seven years now and Kickstarter is the ideal platform to both get the word out and help fund the following chapters, thus releasing them sooner. It hasn’t been stated quite how many chapters he intends to make but it appears the story will be spread across at least two.

In order to fund the remaining part of Through the Shadows, Michael is only seeking $1,500 by July 16th. So far, he’s already raised $902, so things are moving in a very positive direction. At the moment, there is an official tech demo available for backers/potential backers via link on the Kickstarter page.


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Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley