battlerealmslegends1Ed Del Castillo has proven himself to be a developer true to his craft, and a passionate one at that. Fifteen years ago, he took on a huge risk and founded Liquid Entertainment. Their first game was a real-time strategy game named Battle Realms and it has maintained a strong cult following over the years.

In the years that followed, Castillo was approached many times about creating an additional Battle Realms game in the series but since they would limit much of Liquid Entertainment’s creative freedom, they were declined. Now with the expansion of crowdfunding platforms for gaming, there is an opportunity for Liquid Entertainment to continue the Battle Realms series as they want.

And so, Battle Realms Legends was born. After 18 months of development, with the core of the programming already taken care of, Liquid Entertainment has launched a Kickstarter campaign, aiming to raise $100K for the remainder of its development.

battlerealmslegends2Battle Realms Legends takes the characters and set up of the Battle Realms universe and expands it, changing into a collectible card game merged with RPG and RTS elements seen in the original games. In Battle Realms Legends, the player picks one of 5+ clans and begins with a small deck of cards, including their own realm and peasants to control. From that point on, players will commence in battles to expand their deck and skill set, customizing their hero and skill tree. Unlike its predecessors, Battle Realms Legends’ combat will solely be done through card battles.

Though Battle Realms Legends is directly in the Battle Realms universe and takes multiple aspects of it into account, it is not a sequel to Battle Realms or its expansion pack, Winter of the Wolf.


Track Battle Realms Legends on our Campaign Calendar

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Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley