Kelvin and the Infamous machine is a point and click adventure game thats raising money on Kickstarter,What happens when you combine a kid and a time machine? What about a clumsy assistant witnessing his boss lose his mind due to his inability to take criticism? You get Blyt’s Kelvin and the Infamous Machine.

Back in April, Blyts launched a Kickstarter campaign for their point and click adventure Inspire Me, a game about a boy who seems to have wrecked the course of history and notable events. Unfortunately the campaign fell short of its funding goal and the developers stopped the campaign; it was time to go back to the drawing board.

Now, Kelvin, the main character of Inspire Me, had a growth spurt and as an adult, he is the assistant of a recently maddened scientist that decided to use his invention, the portable shower – I mean, the time traveling machine – to steal credit for some of humanity’s most beautiful technological, intellectual, and societal innovations. In Kelvin and the Infamous Machine, it’s up to Kelvin and his co-worker crush to stop the very upset Dr Lupin and fix all the wrongs through intricate puzzle solving and some sweet conversation.

Kelvin and the Infamous machine is a point and click adventure game thats raising money on Kickstarter,Blyts has taken the concept for Inspire Me and tweaked it significantly in Kelvin and the Infamous Machine.  This go around the Kickstarter campaign is a far more attainable $20,000 for Kelvin and the Infamous Machine. They’ve been working on this project since cancelling the previous campaign and with the funding assistance from this Kickstarter campaign they say they’ll be able to cover the development, music, and artistic aspects that remain.

At the moment Kelvin and the Infamous Machine is planned to be organized in three chapters. But more will be added if stretch goals are met.

Track the progress of the Kelvin and the Infamous Machine Kickstarter in our Campaign Calendar.

Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley