Nearly ten years ago I got my first taste of what could be considered a “visual novel” with Phoenix Wright: Ace Attorney on Nintendo DS. Ever since then, I’ve become a fan of the genre and moved onto many more titles. Still, that series has a special place in my heart. It’s because of this that I’ve followed the progress of Aviary Attorney since it first popped onto my radar. When word went out that their Kickstarter would soon begin I was all aflutter. There must be more people like me out there so I totally expect this campaign to be fully funded for £7,000 (about $10,000).
For those who may not be Phoenix Wright fans they’ll need to know what Aviary Attorney is all about. Well, you play as a falcon named Jayjay who happens to be a defense attorney. Over the span of four different cases you’ll have to defend you client against the prosecutor using your wits and evidence. Evidence is collected prior to the trial by discovering objects and talking to other characters. Once in a court session you’ll then have the opportunity to present evidence to (hopefully) turn the tide in your favor. Apparently if you screw up you can lose cases, but still continue the storyline.
One of the most interesting aspects of Aviary Attorney is that almost all the art is animated scans of 19th century illustrator J.J. Grandville. The music also takes a cue from that era with renditions of Camille Saint-Saëns. Although I was not previously aware of these men it’s definitely one unique way of handling art and music in a game. Aviary Attorney is currently targeting release on Windows and Mac computers.