Carlo Thomas over at single player focused games site OnlySP has posted an impressively extensive interview with Airship Syndicate, the folks behind Battle Chasers: Nightwar.  The action JRPG was funded on Kickstarter back in October with a massive haul of over $856k against a $500k funding goal.

Battle Chasers: Nightwar

Much of OnlySP’s Airship Syndicate piece focuses on the developers and their experience with being independent developers, but there’s a sizeable chunk devoted the developers’ Kickstarter experience.  Interesting insights include the impact running a Kickstarter can have on productivity…

“It’s kind of weird but you’re kind of in stasis during the campaign. Some of us are still moving the game forward but a lot of it is just managing the Kickstarter campaign and trying to get press and constantly tweeting and being on social media, ‘cause that stuff’s important.”

…the developers’ thoughts on the future of Kickstarter…

“I think it’s definitely going to stick around for a while,” Joe explained. “Until people can’t make money doing it this way, I think it’s the most appealing way to do it.”

…and much more, including the impact of stretch goals.

battlechasers1

Grab some hot chocolate and marshmallows and head over to OnlySP to give the whole thing a read, its well worth it.  If you’d like to learn more about Battle Chasers: Nightwar be sure to check out our previous coverage right here.

About the Author

Greg Micek

Greg Micek has been writing on and off about games since the late nineties, always with a focus on indie games. He started DIYGames.com in 2000, which was one of the earliest gaming sites to focus exclusively on indie games.

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