Let’s be honest, most survival games are boring. They’re usually always the same thing: survive in a big, open, empty world against a horde of zombies. But every so often a developer comes along with a unique idea for a survival game. Enter Solar Powered Games and their crack at the genre, Highrisers.

What sets this game apart from others in the genre is in the title. It’s not about running around a big open world and gather resources, but building a place to survive. And this isn’t just any place. The game sort of plays like a building game, along the lines of the recent Project Highrise in a way, in that you have to construct areas to live and work in.

The overall gameplay is still more along the lines of This War of Mine than it is a traditional building or management game, but it’s also got elements from that genre so it’s unique from most other survival games. You’ll still be scavenging for supplies, crafting, and making sure you’re fed and hydrated, but it’s in having to build and maintain the skyscraper you live in where the game is most interesting.

Can the developers do more with the survival genre than having us babysit our protagonists? Can they capitalize on the unique element of building and maintaining your home? For that, we’ll have to play the game and see – always the risk of Kickstarter.

Josh Griffiths

Josh Griffiths

Executive Editor
Josh Griffiths knows how to write a professional bio. He knows he should talk about how he writes about videogames and sports for a living. He also understands that he should mention that he's in charge of Cliqist's video team, and that he's got a nose for trouble. With a capital 'Q'!
Josh Griffiths


Executive Editor and Video Producer for Cliqist. Writer for ScreenRant and TheGamer. Creator of @GamesofHistory_.
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Josh Griffiths
  • I’d play it. Wonder if they’ll have co-op?

  • Solar Powered Games

    Hey there!
    I’m Nico, the designer of Highrisers.
    @zodiaceclipse:disqus: We get many requests for co-op multiplayer and we think it could work perfectly.
    We will focus on finishing the game as a single player experience first though, and will then look into multiplayer coop and console ports after the release. We think “Klei” did a good job with how they added multiplayer to “Don’t Starve”, and we see that as a role model for how we could do it with Highrisers.


    • I’ll be looking forward to it. Congrats on getting funded!