Let’s just get this out of the way, Stuck In Attic’s point-and-click adventure game, Gibbous – A Cthulhu Adventure, was always gorgeous. The frame-by-frame animation the team uses is top-notch and I was already in love with it back when they ran their Kickstarter campaign last spring. With 2016 winding down it seemed like a good time to check in on the project again. Somehow, it manages to look even better.
Stuck in Attic is a small team, but their latest update shows off some big results. Everything from lovingly detailed background art to animations so smooth you could butter toast with them. That’s not even going into the new dynamic shadows and weather systems.
Pushing themselves to art even harder, the team added dynamic shadows that calculate in real time based on nearby light sources. This means that rather than being static and boring they move and change for a more realistic effect.
When It Rains It Pours, Beautifully
The in-game weather will play a role in the plot, so it’s only natural that it be dynamic as well. Rain fall can vary from light showers to full on downpours. The streets actually become slick and reflective with water. It’s these sort of details that show just how passionate the developers are for the project. Gibbous isn’t a game that is satisfied with being good, it wants to be great. Cthulhu help anyone that tries to stand in its way.
My visual fan-girling aside, the team reports that most of the game’s writing is complete. Although, there are still plenty of descriptions for hotspots and of course witty responses to inventory combinations needed. The puzzles are also mostly worked out with programming moving along at a steady pace as development continues.
All excellent news for what began as a three-screen demo with a wicked sense of humor. You can view the video above for a look at all the technical additions mentioned in the Kickstarter update. Gibbous – A Cthulhu Adventure is expected to release in summer of 2017.