No, I’m not trying to throw my personal opinion of what a “good” and “bad” game might constitute. I’m talking about all those campaign pages which appear to have zero effort put into them. There’s almost never a video, rarely pictures (and when there are they showcase the most minimal aspects possible), and maybe three paragraphs at most of text. The project creator might be around, or it might appear as if they’ve completely abandoned the project after hitting launch. Whatever the case may be, projects such as these are almost certainly doomed for failure. So why even post it?
Despite the fact that sites like Kickstarter have been around for years now, there is still a real mystique surrounding them to many folks out there. Some of them may have just heard of crowdfunding for the first time a month ago thanks to a random news report or website article. Whatever the case may be, the allure of “free money for [doing anything]” is outrageously appealing. Heck, in the past I myself considered the prospect of running a Kickstarter! It seemed that there was so much attention being given to them that I could create a project worthy of some attention. In the end I could never come up with a project deserving of a spot on Kickstarter – and that was exactly the problem. If you think this way about crowdfunding then your mindset is incorrect!
You should come to Kickstarter because you have this burning passion to create a project and can find no other avenue to make it work. A jump onto Kickstarter or Indiegogo should not occur as the motivating factor to begin a project. It’s hard to say whether many of these no information campaigns are viewing crowdfunding in that way, but I do assume some are. After all, the concept of getting money from online strangers is very powerful. My reason to believe that so many folks do follow this mindset is because, if they actually had a multi-year passion project, they’d have something to actually say about their game! Instead, these people offer huge blanket statements that in no way show some creative spark or adoration for their own pitch.
Instead, potential backers see a whole lot of nothing. These campaign pages may offer a whole host of generalities which draw from popular gaming buzzwords and trends like “procedurally generated,” “zombies,” “crafting” and all that but little else. Without singling any one campaign out these trends are entirely common between them. They are also written as if receiving money via crowdfunding is expected instead of something that must be worked for. Perhaps such shoddy campaigns could have had a chance years ago, but certainly not today. If you love your project and want to see it funded, treat your campaign page with the utmost respect. Make it pop visually, provide information that differentiates your product, and most of all, show respect for your own creation.
I agree this is a legitimate issue not just for gaming campaigns, but for all crowdfunding campaigns. Personally I think this is more of an issue on Indiegogo, but I have seen some on Kickstater too. Fortunately, most people do tend to avoid them. Where the real concern is, how many people will come back after seeing what was essentially a scam artist legitimizing his/her profession.
At otherside we’re honored to be recognized for “doing it right”. Paul put a large amount of effort into preparing for this and continues to monitor it and interact, as do the rest of us on the team. But i also think we need to acknowledge our terrific community. We made a few mis-calculations going out the gate and they were not shy about telling us what we needed to do to fix them.
Actively listening is a huge part of being a crowdfunded effort.
[…] campaigns are rarely hurt by developers bringing too much to the table. As we’ve covered in the past, typically the opposite is true. Campaigns that offer minimal information or developer […]