Inside The World Of Uplift By Julie Morley [divider] Uplift began as a mobile game project some time back intended to bring the nostalgic gameplay of classic games to mobile devices. Now Uplift is becoming a larger game, intended to reach computer players. A demo…
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Welcome to our new weekly feature, “Question Of The Week.” As you can tell from that entirely original title we’ll have a different question posed to our staff of writers every week and they chime in with their opinions. No one sees one another’s responses…
You’ve most likely already read about the whole Facebook buying Oculus VR situation. The popular-yet-hated social media company purchased the makers of the much buzzed about Rift virtual reality helmet this week for $2 Billion, much to the frustration of gamers across the internet. Fears…
Trapped In Stasis By Julie Morley [divider] Back in December, Stasis was funded for $132,523 and still has been receiving funding from the fans since then on their website. It has built a positive reaction from the backers and Christopher Bischoff is doing everything…
Conducting the Tune to My Escape: Baton’s Tale Another View of Tadpole Treble By Julie Morley [divider] I haven’t the slightest idea of how I exactly got here but all I know is that I want to go home. Badly. I’m a tadpole, alone…
An Ancient Temple, you say? By Julie Morley [divider] Spirit takes the angle of approaching a game from a filmmaker’s perspective and generating as much cinematic and atmospheric material possible to produce an engaging and memorable storytelling experience. Combining ambient music with a haunting and…
Jumpin’ Kitty By Julie Morley [divider] Recently, we had the craze over the Flappy Bird app and the many games similar to it following its release. Unfortunately, Flappy bird only was on the market for a short period of time before being taken off…
Shadownrun Returns: Dragonfall By Nathaniel Liles [divider] I loved the original campaign for Shadowrun Returns, Dead Man’s Switch, and being a fan of the series since the SNES installment, I was excited as all hell when I heard that an expansion was also planned…
Recently here at Cliqist, we talked about a new visual novel seeking funding on Kickstarter called Seduce Me – An Otome Visual Novel being brought to us by Seraphim Entertainment, and we were lucky enough to be able to interview Michaela Laws, the head writer…
If you haven’t heard of Darkest Dungeon from Red Hook Studios yet then you must not pay attention to crowdfunding. Since launching on Kickstarter on February 10th with a total funding target of $75,000, the creepy looking RPG has gone on to get press everywhere…
I’m about to tell you the most depressing story you’ll likely hear all week. Sorry. I had a friend several years ago that grew up wanting to be a cop, it’s all he wanted to do in his life. He took the appropriate tests but…
Warhorse Studios’ Dan Vávra recently took some time out of his insane schedule to answer some questions about Kingdom Come: Deliverance, his upcoming open world medieval RPG. Described as “Dungeons without Dragons,” Kingdom Come takes a more realistic approach than Skyrim and The Witcher. Players…
The room is illuminated only by the computer monitor in front of you. Upon the screen is a welcoming menu that takes up the entire monitor, inviting you to play. The background looks like a scene from a stop motion animated film. With its vibrant,…
Star Control in an infinite procedurally generated universe. That’s the point where designer Bob Saunders could drop the mic and walk off the stage when describing his upcoming game, Approaching Infinity. Of course when asking for money it’s usually a good idea to provide a…
After last night’s rambling look at Dex where I lamented the lack of modern cyberpunk culture and games, it’s only fitting that I come across another promising cyberpunk game; thanks a ton Alanis Morissette! Today’s cyberpunk tale is called Read Only Memories and comes to us courtesy…
When was the golden era of gaming? Whatever was happening when you were 14. I forget who I stole that from, but it’s certainly true. Things always look better in hindsight, and games are no exception. Continuing that theme, we have RetroWorld from Scary Pixel. …