Unrest, a gorgeous RPG taking place in Ancient India, generated 12 times its original funding goal, closing their campaign on June 31st, 2013 with $36,251 in hand with plans to make an expansive and unique traditional RPG. Tons of side quests lie in the gigantic…
Colonisation: Moonbase is a construction and micromanagement simulator in which you build yourself a self-sustaining colony on the moon, and after squeaking by its funding goals last year, it looks like Colonisation is making a bit of distribution headway. After approaching Desura as a means…
Philip Buchanan has been hard at work on the upcoming survival-puzzle game 39 Days to Mars, complete with a specialized engine and plenty of work to show off for the past couple months. Most recently, we got to take a look inside some new artwork…
We here at Cliqist love crowdfunded games, but we are gamers just like you guys, and that means we play, well, everything. The “Not Crowdfunded, But…” series will be a regular dose of non-crowdfunded magic from us to you, covering everything from the latest Gears…
A Story About My Uncle Video Review By Nathaniel Liles [divider] There’s a reason A Story About My Uncle is our inagural entry in our new “Not Crowdfunded, But…“; it’s a visually stunning first person adventure with a compelling story, spot on controls, and a high…
You’ve Cat To Be Kitten Me – Catlateral Damage Previewed By Julie Morley [divider] A game from the perspective of a cat, just doing cat-like things and wrecking everything in sight like the spawn of Satan you are. That’s pawsitively purrfect. That song from the…
Franklin Cosgrove Discusses the Etherially Psychedelic HomeMake By Nathaniel Liles [divider] Cliqist : As architects, what made you decide to venture into game design, and what benefits do you feel your team has when it comes to designing games as opposed to buildings? Franklin Cosgrove…
There was this brief resurgence of strategy game popularity around the time StarCraft II came out, and while fans of the genre reveled in what I thought was something of a renaissance for RTS, strategy-based gaming appears to be retreating back into its niche. While…
It might seem ridiculous today but there was actually a time when a majority of gamers would freak out over titles that prioritized narrative over standard types of “gameplay”. Seriously. Tale of Tales had to deal with confusion and hatred over games such as The…
The Long Dark is an interesting beast, and we have some backer-only details to share with those of you who are excited about the upcoming release of this first-person survival adventure. In The Long Dark, heavy emphasis is placed on immersion and exploration, working alongside…
Hand of Fate is a game we’ve discussed a few times in the past, most recently in our hands-on preview of it back in April. However, as this unique card based roguelike approaches its Steam Early Access release we thought it appropriate to take another…
Our review of GhostControl Inc. initially ran in February. However, the developer was not content with that being the final version. In preparation for the game’s Steam launch a host of new features and updates were brought to the game. Here is a brief synopsis…
So… Cat… Lateral. Catlateral. Like CO-llateral, but cat. Catlateral Damage. I don’t see what could possibly go wrong with a winning title like that, and honestly, I see a lot of potential in this one. So, fellow Cliqateers (Cliqers? Cliq-clacs.), what do we all know…
Wheeeeeeee~~!! Pew pew pew! Vroooooooooomm. Okay, I’m done. Sorry, folks, I was just watching the Kickstarter video for Quantum Rush: Champions, and I now have this insatiable urge to drive manically fast in a rocket hover car. That, by the way, is exactly what you’ll…
Divinity: Original Sin – Early Access Review By Megan Mellers [divider] Not everyone is going to have time to enjoy Divinity:Original Sin. RPGs with no quest markers might sound wonderful to a purist, but if someone just has an hour a day for gaming, they…
I was actually contacted by the developers of HomeMake, the kind folks over at Archgame, because they noticed in my bio that I like pretty colors and flashing lights. As flattering as it is that my infantile response to pretty colors got me contacted by…
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