First – Prev – Next – Last Stay tuned every Sunday for a new edition of Under Development! [divider] [author image=”http://cliqist.com/wp-content/uploads/2014/01/julie.jpg” ]Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst…
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Sherlock, Shmerlock – Jenny LeClue is on the Case. By Julie Morley [divider] [dropcap]T[/dropcap]here is something utterly fascinating about puzzles and mysteries. Maybe it’s the thrill of testing our logic and expanding our minds. Perhaps the joy of finding a solution to something we’ve been…
First – Prev – Next – Last Stay tuned every Sunday for a new edition of Under Development! [divider] [author image=”http://cliqist.com/wp-content/uploads/2014/01/julie.jpg” ]Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration….
There’s a Tiny Man in My Pocket! Wake The Dreamer Previewed By Julie Morley [divider] No, really, on my phone. There is a man living on my phone. It’s really funny – I missed out on the Tamagotchis when I was a kid. But I…
If you’ve been on Cliqist lately then you’re probably already aware of Tyto Online. If not, you can take a look at our previous articles about the impressive MMO project. Curious to learn even more about Tyto Online, we were lucky enough to secure an…
Learn A Thing Or Two In Tyto Online By Marcus Estrada [divider] [dropcap]D[/dropcap]o you ever notice how it can be so easy to memorize stats and lore from your favorite video games? Accumulating heaps of “useless” knowledge seems to come easily when it’s fun –…
First – Prev – Next – Last Stay tuned every Sunday for a new edition of Under Development! [divider] [facebook][tweet][Google][pinterest][follow id=”Cliqist” size=”large” count=”true” ] [author image=”http://cliqist.com/wp-content/uploads/2014/01/julie.jpg” ]Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University…
Insurgency Reviewed By Nathaniel Liles [divider] [dropcap]G[/dropcap]amers love to complain about “brown military shooters”, right? “They’re ruining gaming!” I hear you say, “They just make the same game over and over again and people give them all the money!!!” Well, be that as it may,…
Habitat Early Access Review – Mission Accomplished By Julie Morley [divider] [dropcap]H[/dropcap]abitat is an orbital strategy game created by 4gency, an indie studio located in Seattle, that was funded on May 2nd for over $60K. It’s scheduled to be released for PC, Mac, Linux, and XBOX…
Friendship is Magic in CreaVures CreaVures Reviewed By Julie Morley CreaVures was funded on Kickstarter back in 2011 for $5,334, $2K over the original funding goal. They approached Kickstarter to get an audience for CreaVures and introduce it to the community prior to the Steam…
Boss Fight Books’ “Galaga” By Michael Kimball – Reviewed By Marcus Estrada [divider] [dropcap]I[/dropcap]f you were around for the arcade game craze in the 20th century then you’re likely very familiar with a ton of the space-based games. Space Invaders, Asteroids, Galaxian, Defender, Galaga, and…
The Deer God Previewed By Julie Morley [divider] The Deer God is a 3D pixelized game about survival, reincarnation, and making the right choices. Recently, we did post up an announcement piece going over the basics of the campaign and why Crescent Moon Games has…
Time to Invent in Scrapyard Empire Scrapyard Empire Previewed By Julie Morley [divider] I previously wrote an article announcing the launch of Scrapyard Empire’s Kickstarter campaign but with the introduction of pleasant news, I also would love to explain Scrapyard Empire a little bit more…
There are a ton of things that can go wrong during the development of a game, and although smaller teams mean less moving parts in the machine of development, it also means that more responsibilities are designated entirely to a single person; such is the…
Way back in the days of the PS2, before we had Guitar Hero and the short-lived rhythm game craze that followed, Harmonix, developers of games like Rock Band and the upcoming FPS Chroma were still doing what they currently do best – making rhythm games…
Ridiculous Game Difficulty as a Selling Point By Nathaniel Liles [divider] I’ve spoken on this topic many times on its own, and that’s not to mention the countless time I’ve said it in reviews, but I feel like I’ve been encountering this problem enough in…