Blasphemous hit Kickstarter just a few weeks ago, and already it’s crushed its goal. The upcoming action-platformer takes inspiration from Dark Souls and Castlevania, and looks to be a bloody, disturbing trip. It also has some incredible looking pixel art to say the least. The…
There’s a common sentiment that the Xbox One is at a loss for games. Whether that’s true or not, at the very least, they’re losing this generation when it comes to indie gaming. The company that once brought us Limbo, Castle Crashers, and Braid is…
Lifeless Planet and Pinstripe are two totally different games on the surface. Lifeless Planet, published by Serenity Forge, is a 3D walking simulator set on Mars in the future. It’s one of the earliest gaming Kickstarter campaigns, launching in October 2011. Pinstripe, by developer Thomas…
Indie Megabooth isn’t the only company bringing a suite of indie games lacking publisher support to E3. IndieCade, much like Indie Megabooth, is a group of everyday gamers and developers banding together to present unknown indie games to the world. They travel the world with…
Next week, E3 attendees will get the chance to check out the sequel to Mouldy Toof Studio’s hit prison break sim, The Escapists 2. Part two features familiar elements from the first installment set apart by a more robust combat system and flashier art style….
Bloodstained: Ritual of the Night is progressing nicely. It’s not playing hide and seek like its Japanese cousin, Shenmue 3, and it’s no MIA like Echoes of Eternea. At last year’s E3, lead developer Koji Igarashi revealed not only gameplay, but also a backer exclusive…
Pride of Indiegogo and altogether great looking game Indivisible will be at E3 2017, as confirmed by publisher 505 Games. What we don’t know is how big a presence it’ll have at the show. Developer Lab Zero has kept their game largely under wraps since…
E3 used to be a show dedicated to the big boys and girls of the AAA industry. In recent years, there’s been a shift in the status quo. It’s still firmly about the AAA industry, but each company is in a mini-arms race to see…
It’s not often a campaign launches that just has so much going for it that it’s difficult to pin down what makes it so special. And yet, developer AurumDust’s gorgeous turn-based narrative-driven RPG, Ash of Gods has managed to do just that. The project is…
In January, Team17 announced it had partnered with Texas-based indie developer, Mothership Entertainment to publish a sci-fi building and management sim, Aven Colony. The four person studio has been developing Aven Colony since 2013. Now, Team17 will be presenting the game as part of their E3…
Developer Supergiant Games isn’t shy about bucking trends and mixing things up when it comes to their projects. Their first two action RPG’s Bastion and Transistor both demonstrated the team’s commitment to rich atmospheric presentation and storytelling. So when they announced that their third game…
Yooka-Laylee is the biggest disappointment in Kickstarter history. There might be worse games the crowdfunding platform has churned out, in fact, there have been. But Yooka-Laylee had the weight of the world on its shoulders. The entire 3D platformer genre needed it to be good,…
On January 16, 2017, White Lotus Games launched a Kickstarter campaign for Sundered. Six months later, their follow-up to Jotun would hit the grand stage of E3 2017. It’s one thing for a game to be announced at E3, like Shenmue 3, but for one…
Nidhogg is a game lauded for its simplicity. You play a mess o’ pixels, run to one side of the screen, fight another stack of pixels in a fencing duel, and that’s about it. It doesn’t seem like there’s much to add, or maybe there’s…
In December of 2016, Photoplay Games launched a Kickstarter campaign for their classic RPG puzzle adventure, Back From Hell. When we initially covered the campaign, Josh was a little put off by the project’s unique character digitization. This time around the funding goal has decreased,…
Indie horror games, perhaps more than any other genre, seem to suffer a lack of originality. How many haunted asylums can you reasonably traverse before you feel like you’ve seen it all before? So, when developers experiment with a new mechanic, gamers take notice. This brings us…