Darkout Reviewed By Nathaniel Liles [divider] There’s a special kind of feeling you get when you fire up a good game. The excitement. The rush. The certainty that you’ll be able to play for more than 10 minutes without a game-breaking glitch occurring. Unfortunately,…
Search results for: "a hat in time"
In the last few years, I’ve been seeing more game pop up that allow you to play the bad guy, or at least someone who isn’t exactly good, but games like this are still a bit too “few and far between”, so it may behoove…
PeriAreion, the max settlement strategy game we’ve looked at previously, recently hit its humble $3,000 Kickstarter funding goal. That’s no small feat considering the being created by a team of rookies straight out of school, and launched on almost the exact same day as a…
Welcome To Mistland By Julie Morley [divider] Welcome back, would you like to play a game? The menu screen beckoned me once again, resting on my monitor. The colors were mesmerizing. I felt myself falling back into the same trance as before. It feels abnormal…
Starwhal: Just The Tip – Early Access Review By Nathaniel Liles [divider] Starwhal: Just the Tip is the single most fun multiplayer experience I’ve had since my days of playing split-screen Twisted Metal in my bedroom. In a world that is slowly forgetting about how…
The Red Solstice Demo First Impressions By Nathaniel Liles [divier] The Red Solstice, brought to us by developer Ironward, is nearing release, and you can go to their site and play a free demo right now, in addition to playing some multiplayer if you pre-ordered….
Hello again! Did you enjoy our previous issues of Novelly Funded and feel the need to come back for even more? Luckily I’ve got you covered with another batch of visual novels worth looking into. This time around our focus is on titles that are…
The future of space exploration is almost never approached as a happy subject in videogames, there’s always a tidy mix of blood, despair, weapons, and futility. So how about The Red Solstice from Croatian developers Ironward; does it cast a positive light on Martian terraforming,…
Fire and Ice – Playing with Emotions By Julie Morley [divider] Being emotionally balanced it very important. It’s all a part of being a healthy individual. But what if something happens that throws you off tilt? Some sort of emotional trauma that just keeps…
Dead Syncrhonicity : Tomorrow Comes Today By Julie Morley [divider] Point and click adventures have come back with one heck of a boom lately, I must say. Plenty of crowdfunded and indie projects have popped up recently that are trying to return to the…
Have you heard about the Frog Fractions sequel currently on Kickstarter? Well it’s not. See, rather than create a straight sequel to the cult favorite Frog Fractions, Twin Beard seems to be creating a sequel to the bizarre experience. Does that make sense? If it…
David Welch of Experimental Gamer isn’t having a great day. What’s wrong exactly? His western RPG Boot Hill Heroes is having a hard time getting on Steam. To be more specific, the games’ Steam Greenlight campaign was going pretty well for a while, and it…
Frozen Endzone Ditches AKs For Running Plays By Brad Jones [divider] Frozen Endzone is a sort-of sequel to the critically acclaimed Frozen Synapse, a turn-based strategy game where players pitted teams of soldiers against one another in online asynchronous deathmatches. Synapse was a good game…
An Ancient Temple, you say? By Julie Morley [divider] Spirit takes the angle of approaching a game from a filmmaker’s perspective and generating as much cinematic and atmospheric material possible to produce an engaging and memorable storytelling experience. Combining ambient music with a haunting and…
Regal Computer Services, veterans in the field who have been creating browser-based RPGs for the last 15 years, have started seeking funding for their newest project, a continuation of their successful title, Lands of Hope. With a fanbase of 100,000, Lands of Hope was Regal’s…
I was never a fan of the original Carmageddon, which is weird because I was square in the target demographic when it came out. 21 year old male that loved videogame violence with a high end PC; I should have been all over it, but…
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