In the Spring of 2016, Playwood Projects brought their highly polished, tabletop inspired RTS to Kickstarter. Lead by Founder/Creative Director, Michael Rud Jakobsen, The team hoped to raise £55,000 to develop Wartile for PC and MAC. Despite a strong start and a small, but supportive…
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Once a project hits pre-alpha testing, the developers have pretty much finalized its core design. The devs continue to fix game-breaking bugs and make minor improvements, but major design overhauls are frowned upon. Such changes are often considered too costly to make at that point. Soulbound Studios doesn’t want to wait until…
Less than a month on Steam Early Access and the multiplayer ship combat FPS, Blackwake has already amassed a huge following. It’s not surprising really. Over 4,000 backers helped raise AU$ 171,422 during the 2015 Kickstarter campaign. The game is already riding high on Steam’s weekly top…
Funding is one of the biggest hurdles indie developers face when trying to create their games. Even when a project gets the funding it needs, it’s easy to rack up additional expenses during the life of the game. This is a problem Michael Fitzhywel hopes to avoid…
Sunless Seas’ highly anticipated sequel, Sunless Skies raised almost $500,000 during its Kickstarter campaign. The project unlocked all of its stretch goals with the support of over 11K backers. To celebrate, Failbetter Games hosted an “Ask Me Anything” on Reddit. Failbetter’s Communications Director, Hannah Flynn lead the AMA with additional…
Nightdive Studios won the support of 21,625 backers with their Kickstarter campaign for a new System Shock. Promising a “complete remake of the genre defining classic,” the campaign quickly amassed $1,350,700 in funding. Initially the developers planned to use the Unity Engine to bring Citadel…
Crowdfunding and Steam Greenlight have developed a somewhat symbiotic relationship. Indie developers often leverage both, hoping to build a fan base. This is likely why so many campaigns launch on both platforms simultaneously. Once they’ve been approved for Steam, it’s tempting for devs to launch…
With another year down and the promise of a backer demo still precariously out of reach, Asylum backers are understandably chomping at the bit for an update. While a release date is still only a fever dream at this point, Developer Agustín Cordes wanted to…
Developer inXile Entertainment has their fingers in a lot of crowdfunded pies right now. They just released Torment: Tides of Numenera, development on Wasteland 3 is in full swing, and Bard’s Tale IV is due out later this year. With so many plates already spinning (and occasionally…
Recently, a friend of mine told me he’s spent more than 100 hours documenting his adventures in Skyrim. Every encounter with deadly skeletons, drunken jarls and menacing dragons, written down in painstakingly clear detail inside a physical notepad. At that moment I had the sudden urge to see…
Developer, Ironward released their breakout title, The Red Solstice in July of 2015. The game was the team’s first and was completed with the help of $60,836 and 1,504 Kickstarter backers. Now after working on their follow-up project, Solstice Chronicles: MIA for over a year, they…
A rose by any other name would smell as sweet, or so the saying goes. RPGs are a popular gaming genre, and there are a lot of them out there. Most follow the same pattern of interesting story with a lot of grinding XP. While…
I love a game with unique concepts. Whether it’s in the story, gameplay, or artwork if it speaks to me I’ll listen. With Antegods, it’s probably a combination of all three. Plus, it also boasts the self-coined genre “stonepunk”. I guess that’s supposed to be…
After almost 5 years, the guy behind Super Mario Bros. Crossover has finally brought his crowdfunded 2D retro platformer to Steam Greenlight. The project, which has changed names more times than a celebrity pop star, is once again going under a new moniker. It’s an…
I love film noir stories. I also love adventure games. Put them together and you’ve got a recipe for an exciting time. Of course, not all games are created equal. In the case of Lutra City Mysteries, it looks to be a great addition to…
I love a good first person exploration game. I’ve played, and enjoyed, plenty. The atmosphere and mystery surrounding your environment has called to me since the early days of Myst. The Fall of Lazarus looks to continue that tradition in a sci-fi setting. While there…
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