A rose by any other name would smell as sweet, or so the saying goes. RPGs are a popular gaming genre, and there are a lot of them out there. Most follow the same pattern of interesting story with a lot of grinding XP. While I’m not sure quite how the gameplay works with Behind the Rose, there’s more to it than that. At least from what I can tell in the pitch.

Behind the Rose

Behind the Rose is the traditional “save the world from evil” story with a healthy dose of “save the princess while you’re at it”. Also, true to form the protagonist has amnesia. Part of your quest, apparently, is to find out who you are and what your purpose is. I think. Again, there’s not a whole lot of plot to go on beyond that. Oh, and the Heavenly Queen (our aforementioned “princess”) is trapped behind a rose. Hence the name of the game.

There’s more to Behind the Rose than just RPG tropes, though. It looks like you’ll be doing some puzzle solving as well. This is rare in a game of this type, relegated usually to adventure and puzzle games themselves. How this all ties into the narrative is clear enough in the pitch, but who knows how deep this goes. In fact, the puzzley elements are the main thing I’m interested in here.

Behind the Rose

Behind the Rose also has a bit of an Undertale feel to it. And not just in the graphics, but tone. It could just be me, but that’s also a plus in my book. In all, it feels like it’ll be worth any RPG fan’s time and money.  You can try out the demo for yourself if you’re like me and on the fence.

About the Author

Serena Nelson

Serena has been a gamer since an early age and was brought up with the classic adventure games by Sierra On-Line, LucasArts, and Infocom. She's been an active member on Kickstarter since early 2012 and has backed a large number of crowdfunded games, mostly adventures. You can also find her writing for Kickstart Ventures and evn.moe.

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