In four years and three hundred projects I’ve pretty much seen all that there is in regards to how crowdfunding works and doesn’t work. I’ve also seen a lot of questions asked over and over again as to how some aspect of Kickstarter is handled….
Search results for: "last year"
Once upon a time I spent a lot of my free time over in various forums. Of those, the one that I’ve spent the most time being active on was the Pinkerton Road board. I backed the Pinkerton Road Kickstarter back when it ran in…
It’s been a while since we last heard from Rapscallion Games regarding development of their Lovecraftian “adventure visual novel” The Miskatonic. However, we have just been graced with another update showcasing some new artwork and discussion regarding some delays. It sounds like alpha and beta…
With the glut of pixel-centric, retro-inspired games that have been released/announced in the last 4-5 years, it’s nice to see something that hearkens back to a bygone era, but expands on the formula in a way that doesn’t cause eyestrain. So imagine my surprise when…
Spellbook has been hard at work on their MMORPG Heroes of Dire for the last couple of months, and are now asking for funding through Kickstarter—$20,000 to be precise—to bring their heroes to the fore. Although I’m a fan of the art style—which brings back…
InSomnia is a “brutal dieselpunk” RPG heavily inspired by the original Fallout games and Wasteland 2. It takes cues from other RPG’s and more modern gaming, but if you didn’t know better you’d think you were playing Fallout 4 as designed by its original developers,…
Almost four years ago adventure game fans were treated to a unique looking game as it launched on Kickstarter in mid 2012. Jack Houston and the Necronauts is a stop motion capture game in the same vein as classic movies like Jason and the Argonauts…
In September 2012, Studio Nasu managed to raise $33,643 USD through Kickstarter for their game Crisis Heart Brawlers: Clash at Otakon. It was billed as a “classic arcade style side scrolling beat ‘em up” in the style of other fighters like Castle Crashers and the…
Just when you thought you heard the last of serial Kickstarter AJ Tilley he rears his head again, albeit briefly, to give some of the most insane news that I’ve heard in the past four years. In a recent backer-only update he announced that AJTilley.com…
Konstantin Kronfeldner is obviously an extremely talented programmer. After four years in production, his passion project, Avorion, is finally coming together—and he’s got a lot to show for it. This procedurally generated sci-fi sandbox is an eclectic mish-mash of Star Trek, Battlestar Galactica, and Lego…
We’ve talked about Seymour Butts, once called The Black Hound, before. We’ve tried to figure out the rationale behind this meltdown, if it wasn’t a prank from the beginning. In videos we examined what The Black Hound was before it became a punchline. That’s what…
Anyone who woke up this morning and checked Twitter might have been in for a surprise. Or they might not have been. Mighty No. 9 was (and still is at time of writing) trending in the top 3, and with that game, it can only…
It’s been quite a while since we last covered Death Road to Canada, a silly little “road-trip simulator”, where you journey north of the American border fighting off hordes of zombies to reach your friendly northern neighbor—which also happens to be where I reside! It’s…
As a long-time fan of gratuitous, and sometimes pixelated, violence, it pains me to write this article. Recently, I came across a Kickstarter campaign for Gunkatana, which promises to fill the gaping void that ultra-violent greats like The Running Man and Smash TV previously occupied….
I wrote about LUNA: The Shadow Dust last week on Cliqist, rambling on about how beautiful it looked and how excited I was for the full game, yada yada yada. Lantern Studio’s director Beidi Guo caught wind of my article and reached out to me,…
Over the last week, I’ve written David Hayter’s name more times than Hayter himself probably has in his entire life. Whether it be writing the script for CAT: Bloodstained, it’s follow-up article, the script for today’s video, and now this follow-up, I feel I could…
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