Here’s a snippet of the very first paragraph on the Albert & Otto Kickstarter page: “Albert & Otto is a story about a boy and a magical bunny who journey together and solve puzzles in order to get back what was taken from them.” Sounds totally cute, right? However, if you’re looking at the page and seeing this game’s grey, stark art it feels incredibly oppositional. That’s because developer Nik is not intending to create a whimsical tale – instead it is meant to be something twisting and darker.
Outside of the storyline itself, which is obviously kept mostly under wraps, the gameplay seems fairly standard. Players control a young boy named Albert whose bunny pal Otto tags along in order to help with puzzles. Together you two might activate buttons, levitate objects, and a large variety of other puzzly stuff. With that said, outside of a nice graphic depicting these actions there’s very little information about the gameplay to digest in this pitch. Here’s hoping that more information is added shortly, as cool art and the tease of a neat storyline are a good start – but prospective backers want more before they pledge.
If you have some time then you can see for yourself what exactly Albert & Otto plays like by diving into a demo (download code: 54eb6a458af86). It runs on both Windows and Mac platforms. Please note that if Albert & Otto is Kickstarted to the tune of $15,000 it will release on Windows, Mac, and Linux platforms. Normally at this point I’d advocate upvoting via Greenlight, but it already succeeded over there.
Track the progress of the Albert & Otto Kickstarter in our Campaign Calendar.