I’ll freely admit that I haven’t been heavily into Metroidvania games, at least not for the past couple of decades. But, that doesn’t mean that I won’t play them if they’ve got that special little something that catches my attention. In the case of Dark Flame it’s the story. I’ll get to that in a second. Suffice it to say, this one might just be a major exception to my rule of “don’t back Metroidvanias”.
So, what exactly is Dark Flame? You play as a knight during the Batlic Crusades. Unfortunately, some weird illness has started driving the rest of your order quite mad and it’s up to you to fight the evil that has been spreading both from within your fellow crusaders as well as what’s pervading the realm as a whole. This is what made me take notice of the game. I could honestly take or leave the gameplay, but I just find the plot gripping enough to maybe put a few bucks into the campaign.
Story aside, what else can we expect from Dark Flame? Well, being a Metroidvania game you’ll be doing a lot of side scrolling hack-and-slashing through myriad levels, fighting off bosses with awesome upgraded weaponry and armor, and just basically beating the shit out of evil. Really, who can say no to that? Even someone who’s as unmoved by this genre as I am has to find something to like here.
All in all, Dark Flame is the kind of game that I’d be happy to have in my collection. As a huge fan of good versus evil stories, particularly with regards to knights and paladin style characters, I find it hard to pass up on something this intriguing. Whether I back it or not I’m definitely keeping an eye on the development. Maybe the demo will persuade me one way or the other.
Track the progress of the Dark Flame Kickstarter in our Campaign Calendar.