In December of 2016, Legrand Legacy failed to raise enough funding for its campaign to succeed. Despite the support of 769 backers, developer Semisoft fell short of their £85,000. But, as any JRPG fan can attest, the game’s not over until you stop playing.
With the new year upon us, Semisoft has launched a new Kickstarter campaign. This time seeking a far more modest $49,410. The new campaign is already receiving overwhelming backer support. It had already surpassed 50% of its funding goal within the first 24 hours.
It’s not difficult to see why. Legrand Legacy looks gorgeous. The 3D models really pop over the 2D hand-drawn backgrounds. Cut-scenes are cinematic and fully 3D with an original soundtrack backing them up. It already has everything needed to be a completely competent experience. Then the game mechanics take it even further.
Tactics And Timing
Players won’t have any down time during fight sequences. In addition to the typical turn-based combat system fans are used to seeing, combat will include something called “Action Circle Tempo.” The ACT system functions as a combat enhancing QTE. After issuing commands for each character, the player will need to press the correct button at the right time to score attack and defense bonuses. With proper timing players will be able to interrupt enemy attacks. However, this means the enemies can also trigger interruptions. It will take strategy and quick reflexes to succeed in battle.
The project also features “Live 2D” dialogue. During conversations, character portraits are displayed, visual novel style, at the bottom of the screen. This allows the characters to express emotions while delivering dialogue, bringing the player deeper into the story.
The campaign has Legrand Legacy expected to release on PC this fall. A pre-alpha demo is available to give potential backers a taste of the game via a story prologue. Well worth a look if you’ve got a hankering for an old-school fantasy adventure.
Thanks for writing this article Joanna. I’m so mad I didn’t think of the title you used first 😀 “Casts Revive”? – GENIOUS! Just wanted to add that the Pre-Alpha included in this second campaign is a little different from the first one. We took some of the feedback we received during the first campaign and incorporated them into this new one (we call it Version B). Hope everyone will give it a try!