Auraspark2There is no surplus of good action RPGs out there, which has always surprised me. Action gameplay blended with the satisfying, driving progression of an RPG has always seemed like a winning formula to me, but finding games like this – games that don’t treat the RPG elements with kid gloves – is usually a struggle. It’s a great combination of fun and motivating elements, and I say the world needs another great action RPG, and that very game might just be seeking funding right now, so let’s all take a look at Auraspark and see what’s what.

Auraspark opens with some handpainted artwork, and although no actual gameplay is shown, the accompanying lore is at least a little compelling. You play through the adventure as Slade, a young boy cursed with mysterious powers and left to die. His curse is also a bit of an ability, however, as it allows his to see the aura inside every living creature. The gameplay itself strives to strike a balance between story, exploration, and open-world side-questing, the three most important elements of an RPG, and as you explore the seamless open world, you’ll encounter terrifying enemies, mind-bending puzzles, and beautiful new locations in your quest for the fabled Auraspark.

Auraspark1You can visit Auraspark’s Kickstarter page to check out some handpainted artwork, music, and more lore. As of right now, the game is only planned for a PC release, developed in Unity 5, but if the exrtemely ambitious and optimistic $900,000 goal is exceeded, other platforms may become a possibility.

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About the Author

Nathaniel Liles

Nathaniel Liles is a freelance writer, writing major, and indie musician based in Southern Indiana. While procrastinating or avoiding real-world responsibility, Nathaniel enjoys playing rhythm games, action RPGs, and very colorful games with many bright, flashing lights. You can listen to Nathaniel sing songs or download his music for free at http://nathanielliles.bandcamp.com/.

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