mulana2La-Mulana is one of those games that hit me from out of nowhere.  It’s retro style isn’t uncommon, but the execution was flawless; it had to have been done by some early 90’s game development masters with bottomless pockets.  And the difficulty?  No one had made a game that difficult since Battletoads.  But sure enough, it was a new game from a small group of indie developers in Japan.

mulana3And now NIGORO, the team that brought us the original La-Mulana, are back with a full fledged sequel; La-Mulana 2.  Provided they can hit the aggressive $200,000 funding goal they set for La-Mulana 2 the guys at NIGORO promise a game that honors it’s predecessor without making intimate knowledge of it a necessity.  True to its roots La-Mulana 2 promises to not hold the hand of beginners with a guide or tutorial, encouraging the player to explore the world for clues on what to do next.  The new game is slotted to have new monsters, weapons, environments, and of course secrets to help keep the going well north of 30 hours.  Not bad for a unassuming looking side scroller.

If you’d like to help NIGORO make La-Mulana 2 a reality you have until February 22nd make sure they hit that $200,000 goal.

About the Author

Greg Micek

Greg Micek has been writing on and off about games since the late nineties, always with a focus on indie games. He started DIYGames.com in 2000, which was one of the earliest gaming sites to focus exclusively on indie games.

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