Inside The Mind Of Oscar
By Julie Morley
Flynn is my very, very, very best friend. In fact, he is my only friend. He’s the mightiest elephant you ever did see and he’s with me everywhere I go, no matter what. Which is pretty neat, if you ask me. We’re always off exploring the world together, Flynn and I. The world is such a big place so there is always somewhere to explore.
He’s there through the good times and when things turn sour.
Among the many fascinating locations we frequent, I’d have to say that the friendship forest is our most favorite one. Here, time is endless, showing no bounds or limitations. The trees of the forest hug a small, comfortable valley, welcoming to anyone wanting to rest. Here the grass resembles silk to the touch, so smooth and clean. Many days have been slept away snoozing on that sweet blanket of grass and there will be plenty more.
Inside the forest, the trees are a gazillion feet high, they just tower right over you; a nice layer of protection. I feel so safe here. Sunlight manages to peek its way through all the branches, even the tallest ones! It makes the trees seem warm and friendly. Gosh, it’s just so beautiful.
No. Not now.
Until the stormy weather comes in like it does from time to time. It’s never fun when it rains in the forest. The trees cast shadows that dance in a scary way, like they want to chase me. Debris and litter randomly appear on the grown and take away the forest’s beauty. Sometimes I step on nails and sharp pieces of metal when I’m in a rush to leave; it really hurts but I’m desperate to leave. I want to crawl into a hole and hide; hide until sunlight returns and makes it better, prettier, and friendlier.
Wait, that’s not what I meant. Please, come back.
I’m beginning to worry that I am the cause of the storms by making the forest angry. I never do anything mischievous or mean to it, but I suspect it dislikes me sometimes.
You don’t belong here.
Every time the forest becomes dark and scary, I wind up in a place full of loud noises and a lot of shadowy people walking about. Their faces are removed and nothing sets one apart from the other. All I tell is that the group is in a hurry and cannot see me at all. Sometimes the women have the reddest, most vibrant shoes I have ever seen. I don’t know a soul in this place and have no idea where to go. Flynn doesn’t have a clue either.
But Flynn is my friend!
I want to go home.
Oscar is a 2D platformer from Team Sharkeye that aims to move the storytelling in games to a more mature place. You can learn more about Oscar by checking out our previous coverage of the game, including an interview with the lead developer Josh Long.
Team Sharkeye is running a Kickstarter campaign for Oscar to help complete development. The campaign runs until March 29th and has a funding goal of $40,000.