We’ve all seen Twitch Plays Pokémon, and if you haven’t seen it, you’ve felt its influence roll through the internet like a dark cloud of chaos. Now, what if that idea of everyone simultaneously influencing a game was taken advantage of, not only from a community standpoint, but from a game design standpoint? What if there was a game played by a single person, but controlled by hundreds? What if your fate was decided by the very same sample of humanity that necessitated Democracy Mode? Well, when Choice Chamber is unleashed upon the world, we’ll all get to find out.
Choice Chamber is a side-scrolling, procedurally generated, platforming, action/roguelike game being developed by OneMrBean, and it is an impressive display of creativity in and of itself, and what OneMrBean is making has never been done before. Choice Chamber isn’t just randomly generated. Every enemy, every item, every power up, and the layout of every room is decided by a mass of people in a chat feed. If there’s a box on the ground, the mass of people watching can actively vote on what’s in that box? A sweet sword? Maybe. A horrible, face-melting monster? Probably, but that’s all up to the viewers.
Choice Chamber is really something that needs to be seen to be fully appreciated, and no matter how much I write, I can’t do justice to how interesting this looks in action, so if this sounds interesting to you in the slightest, go on over to Choice Chamber’s Kickstarter and give their promo video a watch. The full game will feature multiple characters, offline mode, and much more, and backers can expect anything from art to a full game made just for you. Again, that’s Choice Chamber, funding on Kickstarter and under development by OneMrBean.