The title of this article may seem stupid. It may seem completely nonsensical and meaningless. Maybe you mistook it as a Fozzie Bear joke. All of the above are completely rational conclusions to reach, but rest assured, I would never waste your time. My title is actually everything you need to know about Rats to fundamentally understand its core concept. “Waka Waka” – Believed by many to be the sound Pac-Man makes. “Cheese Burglary” – The thing rats do. “Waka Waka Cheese Burglary” – The object of Rats, the game.
In case I’m bad at explaining things (I am bad at explaining things), let me say it in words that make some semblance of sense. Rats plays much like Pac-Man, with a dash of Monaco thrown in for suspense and fun. You run around a maze-like building pilfering gold coins and, you guessed it, cheese, while cat police try to track you down. The trailer is very fast-paced and arcade-like, but many things about the video indicate that stealth is a viable option. Time is always ticking away, and although having a run-in with a cat cop won’t land you in jail right away, the resulting – *ahem* – catfight will rob you of some of your precious cheese burglary time, which can only be replenished by collecting one of a few clocks scattered around the map.
As a long time player and fan of Pac-Man, I can say to other Pac-Fans that this campaign is at least a little intriguing, and it’s flying a bit under the radar right now, so if you want to help out, you can go over to Kickstarter and check out the reward tiers, maybe even spread the link around a little. Rats is a fun, simple little game, and it only needs $20,000 CAD to become a reality.
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