One of the unfortunately things about the extremely narrow focus of our coverage here at Cliqist is that while we’ll happily cover a game while it’s funding, if that funding campaign fails then we move on. Sure, we may post a brief news blurb at some point down the road to check in, but since we only cover crowdfuned games if a game doesn’t get crowdfunded then; well, you get the idea.
One of the more disappointing crowdfunding failures of the past couple months was the beautiful looking platformer Red Goddess. As you can read in our preview of the game, Red Goddess not only features some great visuals, but also a unique story that’s an integral part of the gameplay mechanics.
We could go on about why the Red Goddess Kickstarter campaign failed, but we’ll leave that for another time. The only thing worth mentioning now is that the campaign started off slow very slow, but ended very strong; just not strong enough.
However, there’s some good news! The team behind Red Goddess have returned to Kickstarter, and it looks like the momentum has carried over. Less than 24 hours into the campaign and over $11,000 of the $30,000 needed to fund Red Goddess has been raised. That’s more than what was raised in the first three weeks of the original campaign; which means a good number of the original backers have returned.
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