Racin’ To The Sun
Race The Sun – Reviewed
By Julie Morley
Race the Sun is a fast paced, tactical game relying on the player’s attentiveness and quick thinking to veer around obstacles and avoid collisions. The main objective is to soar through the five different regions in time to greet the sunset, hence the title, Race the Sun. The groundwork of the gameplay is simplistic: for the love of all that is holy, do not crash. The more you prolong your gameplay, the higher score you will achieve.
Just before I played Race the Sun the first time, I have to admit, I was fairly confident. The concept seemed relatively simple – all I had to do was swiftly maneuver around obstacles left and right to progress through each region. I was ready. I would be a champion at this game!
I was wrong.
I sucked at first, just absolutely awful, pitiful, you name it. I couldn’t last over 30 seconds without crashing into something. My confidence had depleted. The foundation of the world as I’d known it deteriorated before my eyes with every single crash. It was a mess. Given, it’s a humorous mess, but just that – a mess.
Once I got the hang out it, though, it felt like smooth sailing and I was having some of the most fun I’d honestly had in a while.
Race the Sun amplifies the player’s stress in each region, but I assure you, it has a pleasant way of doing it. Each region is increasingly difficult in comparison to the previous and it’s a notable task to surpass the third region. The further you progress into each region, the higher our score will grow. Additionally, by driving through blue points on the map, your score will boost further. Yellow marks will allow the ship to move significantly faster and Green marks allow the ship to jump up into the air for hard to reach locations.
The higher score you obtain, the quicker you’ll move through the 25 level ranks. For each level, there are specific challenges offered to help the player move along faster through the levels. They’re a fun challenge that eggs the player on for a second try; which is part of what drives the player along, the addiction. As players, we’re curious to see if we’ll do better the next time which how we wind up playing for the entire night, unsure where the time even went.
In Race the Sun, the players are controlling a ship of minimalistic design. In fact, the entirety of the design, environment and ship included are simplistic and minimal. But for players who are interested in a more attractive design, after hitting certain scores and reaching particular levels, special abilities and decals for their ship are unlocked. Now we can crash in style.
Aside from that, players are able to make their own maps. Custom maps are downloadable through Steam and there is a lovely variety available. I downloaded a few and found them to be both breathtaking in design and appearance. The team at Flippfly did an awesome thing by allowing this feature because it keeps the players interested and coming back to it again.
Overall, my impression of Race the Sun is that it’s downright addictive and fun. It’s a challenge that no one can resist, including me. I would recommend that our readers give it a look and check it out; it’s definitely worth the attention.
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[author image=”http://cliqist.com/wp-content/uploads/2014/01/julie.jpg” ]Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.[/author]