pixelsoccer1With the World Cup going on right now, it’s a perfect time for Pixel Soccer to make its way onto the Kickstarter scene. Super Rock Games is taking a trip into the past to low bit styled sports games with Pixel Soccer to bring out the little kid in you.

Don’t let it fool you, Super Rock Games definitely loves the current sports games we have now with their realism and attractive graphics, but it’s time to pay homage to the games that started it all. To which Super Rock Games turns to Kickstarter to raise £25,000 to make Pixel Soccer a reality for PC and Mac.

Currently, Pixel Soccer is in its early alpha stage with much work left to do. The majority of the gameplay has been set up, players can play against the computer or another person. But the artwork and character animations are in need of work. Especially with the incorporation of real life players to choose.

pixelsoccer2Much of Pixel Soccer will follow a match engine that will increase the immersive nature and customization. Players can control their teams and switch out players, alter contracts, just about everything you would expect with managing a sports team. There will be five different game modes to choose: career, custom cup, custom league, custom tournaments, and friendly. More will be included if stretch goals are met.

Now, returning back to that nostalgia element. Pixel Soccer will allow online multiplayer and local multiplayer. It’s so difficult to find local multiplayer games these days and that’s always an awesome score.

Super Rock Games has their sights set on releasing Pixel Soccer by the end of January 2015. If stretch goals are met, we can expect various mobile and console releases in the months that follow.

[divider]

[Google][pinterest][follow id=”Cliqist” size=”large” count=”true” ]

Julie Morley
Julie Morley is a freelance writer and comic artist from Spring, Texas. She attended the Academy of Art University for two years, studying Animation and Illustration. Whilst here, she learned about writing comic scripts, storyboards, and general storytelling. Since leaving college, she has been working on personal comic projects, stories, and illustrations. She aspires to release a self published comic within two years. For the majority of her life, she has been playing console games, typically being third-person shooters and sandboxes. Her favorite game of existence is Dark Cloud II (Dark Chronicle) and her favorite Indie game is Gone Home.
Julie Morley