Kickstarter is a crowdfunding platform where people can donate money in order to help make video games get made. This is the story of 5 of the most terrifying video game Kickstarters.

2014 is over! Now that we’re in 2015 the folks at Kickstarter took it upon themselves to provide another simple summary of how projects performed on the website in the previous year. The results are a mix of obvious and surprising, but what should be the most exciting for gaming fans is just how much attention video game projects receive on Kickstarter. Although the site is designed for a whole realm of creative endeavors, us tech savvy players continually bring in big funds for exciting campaigns.

22,252 campaigns succeeded last year and of that 1,980 were for games. This falls well below first and second place of the film and music categories, but nearly ties for third with publishing. A few other sections come close, but not as many as you might expect. Of course, the “Games” category includes card and board games as well as digital. Where games really pull ahead is in the category of pledge dollars. $529 was pledged last year, with $89.1 million to games alone. That places it in third, after technology and design. Basically every other category could not even hope to reach anywhere near such heights.

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A handful of incredibly popular projects ended with over 10,000 backers. Although this doesn’t necessarily mean they were the most successful in dollar values, it does show serious interest in each of them. The most-backed campaign in 2014 was for Reading Rainbow, which should not be a surprise at all. However, in the third spot is Kingdom Come: Deliverance with 35,384 backers. Who knew an open world medieval RPG would be so successful!

You can review all of Kickstarter’s summary at the following link. Keep an eye on Cliqist as we share our own features and analysis of crowdfunding in the previous year!

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About the Author

Marcus Estrada

Marcus is a fellow with a love for video games, horror, and Japanese food. When he’s not writing about games for a multitude of sites, he’s usually still playing one. Writing about video games is something he hopes to continue doing for many years to come.

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