Do you like shooting up enemies in games? How about fighting big bosses? Oh, what’s your opinion on chiptune music and pixel art? If you’ve got an affinity for all those things then allow me to introduce you to Boss Wave. This game by Pachow Studios has made its Kickstarter debut and definitely has a cool factor about it after watching the trailer. The truly unique concept showcased is that music is integral to playing well. Everything is in sync with the beat, meaning you’ll want to keep up to properly avoid and shoot things.
Boss Wave plays out in two main modes per stage. The first half plays out like a 2D arena shooter where the player must survive and kick butt against enemies. After that it shifts into another game mode entirely. Next you’ll have to play an endless runner-type thing while trying to destroy the boss giving pursuit. There are ten planned stages as well and a host of unique weapons. Unfortunately, there’s very little else explained via the Kickstarter page.
Some of that probably has to do with the fact that Pachow Studios is comprised of two guys rather than some massive team. They’ve presented the coolest element of Boss Wave, but here’s hoping they add more content (or updates) to illustrate just why their game is awesome. This is an almost necessary move considering they’re asking for $30,000 to make the game a reality. They’ve also opened up a Steam Greenlight page for Boss Wave if you’d like to provide an upvote.
Track the progress of the Boss Wave Kickstarter in our Campaign Calendar.