According to the world of V.Next, the cyberpunk future of Seattle is pretty grim. It’s a landscape where corporations rule and the oppressed masses have no safety, security, or privacy to their own. One powerful hacker, Vivienne Denue, was such a threat to this hierarchy that her memories were erased. Once released on the streets, she must once again learn those things which she was one skilled with — coding and hacking. Players will ride along with Vivienne through this journey in V.Next, a project by SyncBuildRun.
The setup sounds excellent, but how does it actually play? The gameplay has multiple modes ranging from 2D stealth sections to a code hacking puzzle mode. It’s impossible to judge from the screenshots what sort of difficulty all this is bringing to the table, though. One thing quite evident from the presented screenshots/gifs is that V.Next has a totally retro aesthetic to it. The pixel art is certainly reminiscent of early 90s PC games. My main fear for the project lies with its 18 episode plan. Even at only 30-60 minutes a piece, it sounds like quite a challenge to make that many episodes which continually progress the storylines.
My other concern is the relatively high Kickstarter goal of $120,000. There is no doubt in my mind that the team at SyncBuildRun requires this amount of funding to do all they need. Of course, it may be a bit more challenging to convince the potential backer populace to donate quite that much. With that said, I certainly hope I’m wrong! Feel free to help spread the word about V.Next by upvoting the PC game on Steam Greenlight.
Track the progress of the V.Next Kickstarter in our Campaign Calendar.