Horror and religion seem to be made for each other. After all, most of the mainstream sects tend to believe in evil of some sort or another. And Gray Dawn looks to prove that this is a combination that is worth playing. It is a sort of psychological/supernatural first person horror adventure game telling the story of a priest accused of killing an altar boy and his quest to find him alive, dead, or worse.Gray Dawn

According to the pitch for Gray Dawn, this kid was sick and in exhibiting strange behavior, causing said priest to perform an exorcism. Which promptly goes wrong and the boy jumps out the window. Leaving no body. Which leads the priest on his quest to find and hopefully rescue the poor kid. Which leads him to lands both real and surreal, being forced to solve puzzles as he continues his trek further into the realms of madness or redemption. Or whatever the development team has planned for the narrative.

What I like most about Gray Dawn is that the horror aspect isn’t fighting off wave and wave of undead or demons but rather in exploring the environment as it twists and turns. You won’t even be coming face to face with any horrors but those plucked from the mind. Or at least that’s how I read the background. Even if there were to be some ultimate evil to conquer it’s still a psychological adventure at its core.Gray Dawn

Probably the most exciting part about this game is that we created a large part of it by putting together parts of our personal stories from our childhood. It is more of an introspective search. Our most unexplainable experiences as children drove us to create an image of paradise. The horror you will experience is the horror that we found in the Grimm’s Brothers fairy tales when we were children. Basically, it is a bedtime story, both beautiful and scary.

Track the progress of the Gray Dawn Kickstarter in our Campaign Calendar.

About the Author

Serena Nelson

Serena has been a gamer since an early age and was brought up with the classic adventure games by Sierra On-Line, LucasArts, and Infocom. She's been an active member on Kickstarter since early 2012 and has backed a large number of crowdfunded games, mostly adventures. You can also find her writing for Kickstart Ventures and evn.moe.

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