It took five months, but the Tornado Twins have kindly blessed us with a new update for the David: Rise of a King, their bible inspired videogame . Get it, blessed? Over the summer the development team endured a lot of problems – unfortunately a lot of these were personal issues, ultimately slowing down the creation of the David. However, instead of leaving us clueless, the Tornado Twins and co. have created a reel to show us what they’ve been up to.

In fairness, it’s actually a very respectable amount of work, varying between aspects such as physics, artificial intelligence and environments. You’re able to view the video update above, but I’ll also give a few basic examples. Players can now reach checkpoints, climb, wall jump and interact with boxes, ziplines and ropes. They’re also able to take damage from a plethora of hazards such as water, spikes, heights, boulders, fire and weight.

On top of this, there are a few more interesting aspects of development that caught my eye. My favourite is the transition between level depth. This will absolutely come in handy when creating devious puzzles and challenges for players to wrap their heads around; similar to Fez. Another more immersing addition would be the implementation of background environments full of characters that interact with one another. Or, animal AI such as sheep, who now act like sheep.

A release date is still unknown by the development team thus far, and they’d prefer not to guess. They have a long way to go, but the creators of the David: Rise of a King have made it clear that they want to spend their time progressing as opposed to speculating.

Jordan Marciniak
Being a writer of all kinds, Jordan is currently working on his degree at Leeds Beckett University, where he studies English with Creative Writing. His preferred topic has always been video games, although, the game at hand stands second to him being able to voice some form of opinion on the matter. As well as a gamer, he's also an avid pro-wrestling fan and comic book reader. However, he doesn’t gauge any of these based on the hype and hyperbole surrounding them; but more so in their ability to convey an interesting narrative.
Jordan Marciniak