Visual novels generally revolve around romancing one or more main characters and while Quantum Suicide certainly doesn’t deviate from this norm it also does so with its own take on the genre. You are a member of the second generation of humanity that left the Earth for a better place, presumably because we screwed it up in the first place, and it’s up to you and the rest of the ship’s crew to continue keeping the race alive and well. Not an easy feat when you consider that the ship’s AI has gone rogue and that there was an “incident” involving the first generation’s crew.
Quantum Suicide is, for all intents and purposes, a traditional visual novel in that you’re part of a script and you’ll be able to make certain decisions at key points in the narrative. Including which of six potential love interests to woo (three male, three female). And perhaps my favorite part about this is that each one has their own personality, quirks, and sexual preferences. Which means the potential for some yaoi and yuri (depending on the gender you choose at the beginning of the game) action.
That’s not to say that the entire game will go the usual route. The ship’s AI, as mentioned above, has gone rogue and has started pitting crewmembers against each other in a deathmatch to, most likely, keep the population in check. Which means mini-games. Not to mention that the outcomes will also affect the endgame as much as your decisions during the story itself. Quantum Suicide won’t be breaking the mold, so to speak, but the pitch alone has me intrigued as to where they’ll take this space opera in the end. Plus, you can always try out the demo before deciding if you want to pledge or not.
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Sounds like an interesting premise, but I am concerned that this is their first title.
Quantum Suicide have relaunched on kickstarter with a pretty good start. You can find it from here: https://www.kickstarter.com/projects/cccn/quantum-suicide-a-visual-novel-in-space-kill-or-be 🙂