A fresh Kickstarter has appeared for a counter-tower defence game called Tree Hugger. The title immediately intrigued me since I don’t think I have ever played a counter-tower defence game before. The title is rather cheerful and makes a goofy kind of sense since you play the part of the druid who protects the lands.
Tower defence games usually entail that you build structures to help defend your base. Usually you get all the time you need to build and then when you are ready choose to let the enemies come they’ll attack. However, the developers of Tree Hugger have decided to go a different route, putting you in the position of the antagonist. Rather than building towers you are building your forces to attack your enemies towers.
The developers are planning to create various different biomes in the game and have planned 40 different levels for it. It certainly looks good, a little too good to be true I think. It seems like a very ambitious project not just because of everything the developers have planned, but also because of their PR scheme. You see for every 250 likes on Facebook or every 250 Backers they plan to include bonus material in the game. The Kickstarter backers I can understand, but Facebook likes are a cheap commodity. Just playing around I have managed to Facebook pages with nearly 1000 likes and think that offering rewards for likes will only add stress to the developers with very little PR gain.
Tree Hugger’s funding goal is $5,000 and it’s nearly 20% of the way there. I just seriously wonder if they will be able to achieve everything they set out to do. We’ve already seen the consequences of being over ambitious on Kickstarter. That aside this would be a game I’d probably enjoy on my Vita so I do have my fingers crossed for it.
Track the progress of the Tree Hugger Kickstarter in our Campaign Calendar.