With its fast-paced, explosive gameplay and dark, futuristic setting Nelo may not initially appear to be the most original premise but it immediately sets itself apart from 99% of the usual Kickstarter campaigns merely by looking so good.

Nelo

Primarily a third person action shooter, the main innovation of Nelo is the ability to switch to a top down shooter at the press of a button – useful when getting swarmed by enemies at close quarters. Elsewhere developer Magic & Mirrors seems set on cramming in as many aspects from popular shooters as possible – the ambition is admirable but I am concerned that it may be too much to implement for a November 2016 release, although the presence of a playable demo is very promising.

Nelo is the debut title from developer Magic & Mirrors and the fact it looks so professional is impressive, and made doubly so when you realise they consist of only two developers and a composer. Hard work and talent clearly count for a lot here but frustratingly the Kickstarter page itself could have done with further proof-reading as there are numerous errors – a real personal bugbear of mine.

Nelo

Nitpicking aside, Nelo does look great running at a frenetic speed using Unreal Engine 4. Good enough in fact for Epic Games to award Magic & Mirrors a $20,000 grant following the March 2015 GDC event and this show of faith from a major developer should be enough for Nelo to acquire the modest $25,000 target they’re looking for on Kickstarter – despite the surprising absence of publicity.

The developers may come to rue their lack of self-promotion if Nelo doesn’t reach many of its stretch goals but it will be their own fault with a lack of activity on social media since receiving their grant last year, and a website only having been set up in the last couple of months.

Track the progress of the Nelo Kickstarter in our Campaign Calendar.

About the Author

Dan Miller

Dan’s gaming habit began in the 1980s with the NES and since joining Kickstarter in 2014 he’s backed over 100 crowdfunded projects - more than half of which were for video games. Hailing from the UK, he also writes for BrashGames.co.uk

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