I like first person adventure games. Maybe not as much as traditional point-and-click, but with a good story I’ll still play it. In the case of Stardrop, the basic premise sounds good but from the pitch itself it doesn’t tell me much. Unless you play the demo you’ll know little beyond that you’re a rescue and salvage team climbing aboard derelict spaceships. Beyond that it’s pure conjecture on my part.

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All that said, what they do mention in the pitch has at least captured my attention enough to at least “star” it until I am able to download and play the first chapter of Stardrop. Until then, it’s best to keep an eye on any updates that might help explain more of the universe and characters. I have backed on less information, but these days even I have to be more discerning with my money and who I back.

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I’m usually willing to overlook some omissions, especially in a genre that’s so near and dear to my heart, but even so I’d like to know more before dropping money down on a concept I barely know anything about. It does look like Stardrop might not make it at this rate as already being a couple days in they’ve barely scratched their $40,000 goal. The first few days are crucial to gaining momentum and without said early boost it’ll be a long, hard climb up the hill. Whether I back this one or not it’ll be down purely to my experience playing the demo. And I’m sure I won’t be the only one.

Track the progress of the Stardrop Kickstarter in our Campaign Calendar.

Serena Nelson
Serena has been a gamer since an early age and was brought up with the classic adventure games by Sierra On-Line, LucasArts, and Infocom. She's been an active member on Kickstarter since early 2012 and has backed a large number of crowdfunded games, mostly adventures. You can also find her writing for Kickstart Ventures and evn.moe.
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